Page 252 - Monster Manual Expanded III Dragonix
P. 252

Assassin, Legendary                                   when it hits a target with a weapon attack and has advantage on
                                                                the attack roll, or when the target is within 5 feet of an ally of the
          Medium humanoid (any race), any non-good alignment
                                                                assassin that isn’t incapacitated and the assassin doesn’t have
                                                                disadvantage on the attack roll.
          Armor Class 17 (studded leather)
          Hit Points 91 (14d8 + 28)                             Actions
          Speed 30 ft.                                          Multiattack. The assassin makes two melee attacks or two ranged
                                                                attacks.
              STR           DEX           CON           INT           WIS           CHA
                    9 (-1)       20 (+5)       14 (+2)      13 (+1)     11 (+0)      12 (+1)  Shortsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.
                                                                Hit: 8 (1d6 + 5) piercing damage, and the target must make a DC
                                                                15 Constitution saving throw, taking 24 (7d6) poison damage on a
          Saving Throws Dex +9, Int +5
                                                                failed save, or half as much damage on a successful one.
          Skills Acrobatics +9, Deception +5, Perception +4, Stealth +13
          Damage Resistance poison                              Dagger. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or
          Senses passive Perception 14                          range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage, and
          Languages thieves’ cant plus any two languages        the target must make a DC 15 Constitution saving throw, taking 24
          Challenge 12 (8,400 XP)       Proficiency Bonus +4    (7d6) poison damage on a failed save, or half as much damage on a
                                                                successful one.
          Legendary Resistance (2/Day). If the assassin fails a saving throw, it
          can choose to succeed instead.                        Legendary Actions
                                                                The assassin can take 3 legendary actions, choosing from the
          Assassinate. During its first turn, the assassin has advantage on
                                                                options below. Only one legendary action option can be used at a
          attack rolls against any creature that hasn’t taken a turn. Any hit the
                                                                time and only at the end of another creature's turn. The assassin
          assassin scores against a surprised creature is a critical hit.
                                                                regains spent legendary actions at the start of its turn.
          Evasion. If the assassin is subjected to an effect that allows it to
                                                                Hide. The assassin performs a Hide action.
          make a Dexterity saving throw to take only half damage, the assassin
                                                                Shift. The assassin moves up to half its speed without provoking
          instead takes no damage if it succeeds on the saving throw, and only
                                                                  opportunity attacks.
          half damage if it fails.
                                                                Attack (Costs 2 Actions). The assassin makes a melee or ranged
          Sneak Attack (1/Turn). The assassin deals an extra 14 (4d6) damage     weapon attack.
















































                                                                              Appendix A. NonPlayer Characters    251
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