Page 76 - Monster Manual Expanded III Dragonix
P. 76

Juvenile Hellfire Wyrm                                 Hit: 13 (2d8 + 4) piercing damage plus 4 (1d8) fire damage.

         Large fiend (dragon), lawful evil                      Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
                                                                Hit: 9 (2d4 + 4) slashing damage.
         Armor Class 17 (natural armor)
                                                                Innate Spellcasting. The dragon's innate spellcasting ability is
         Hit Points 93 (11d10 + 33)
                                                                Charisma. It can innately cast the following spells (spell save DC 14,
         Speed 40 ft., fly 80 ft.
                                                                +6 to hit with spell attacks), requiring no material components:
                                                                At will: charm person, detect magic, disguise self, fire bolt (2d10)
             STR           DEX           CON           INT           WIS           CHA
                                                                2/day each: invisibility, suggestion
                18 (+4)      10 (+0)       17 (+3)      15 (+2)     13 (+1)       17 (+3)
                                                                Hellfire Breath (Recharge 5–6). The dragon exhales hellfire in
         Saving Throws Dex +3, Con +6, Wis +4, Cha +6           a 30-foot cone. Each creature in that area must make a DC 14
         Skills Deception +6, Perception +7, Stealth +3         Constitution saving throw.  On failed save, a creature takes 33 (6d10)
         Damage Resistances  bludgeoning, piercing, and slashing from  fire damage and becomes vulnerable to fire damage until the end of
           nonmagical attacks that aren't silvered              its next turn.  On a successful save, a creature takes half as much
         Damage Immunities fire, poison                         damage and suffers no other effects.
         Condition Immunities poisoned                          Change Shape. The dragon magically polymorphs into a tiefling
         Senses truesight 60 ft., passive Perception 17
                                                                or any Medium-sized devil. It can revert to its true form as a bonus
         Languages all
                                                                action. Its statistics, other than its size, are the same in each form.
         Challenge 8 (3,900 XP)       Proficiency Bonus +3
                                                                Any equipment it is wearing or carrying isn’t transformed. It reverts
                                                                to its true form if it dies.
         Magic Resistance. The dragon has advantage on saving throws
         against spells and other magical effects.              Bonus Actions
         Actions                                                Heated Body.  The dragon emits fire from its body. A creature that
                                                                touches the dragon or hits it with a melee attack while within 10 feet
         Multiattack. The dragon makes one Bite attack and two Claw
                                                                of it and the Heated Body is active takes 4 (1d8) fire damage.  The
         attacks.
                                                                Heated Body remains until the dragon dies or until it dismisses it as
         Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target.   an action.
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                                                                                                  Bestiary
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