Page 81 - Monster Manual Expanded III Dragonix
P. 81
Young Illithidragon
Hit: 11 (2d6 + 4) bludgeoning damage plus 4 (1d8) psychic damage.
Large aberration (dragon), lawful evil If the target is Large or smaller, it is grappled (escape DC 16) and
must succeed on a DC 16 Intelligence saving throw or be stunned
Armor Class 18 (natural armor) until this grapple ends.
Hit Points 127 (15d10 + 45)
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Speed 40 ft., climb 30 ft., fly 80 ft., swim 30 ft.
Hit: 11 (2d6 + 4) slashing damage.
STR DEX CON INT WIS CHA Extract Brain. Melee Weapon Attack: +8 to hit, reach 5 ft., one
18 (+4) 12 (+1) 16 (+3) 18 (+4) 13 (+1) 14 (+2) incapacitated creature that has a brain grappled by the illithidragon.
Hit: The target takes 55 (10d10) piercing damage. If this damage
Saving Throws Dex +5, Con +7, Int +8, Wis +5 reduces the target to 0 hit points, the illithidragon kills the target by
extracting and devouring its brain.
Skills Deception +6, Perception +9, Stealth +5
Damage Resistances psychic Innate Spellcasting (Psionics). The illithidragon's innate spellcasting
Senses blindsight 30 ft., darkvision 60 ft., passive Perception 19 ability is Intelligence (spell save DC 16). It can innately cast the
Languages Deep Speech, Draconic, telepathy 60 ft., Undercommon following spells, requiring no material components:
Challenge 9 (5,000 XP) Proficiency Bonus +4
At will: detect thoughts, levitate
1/day each: plane shift (self only)
Magic Resistance. The illithidragon has advantage on saving throws
against spells and other magical effects. Mind Blast (Recharge 5–6). The illithidragon magically emits
Actions psychic energy in a 30-foot cone. Each creature in that area must
succeed on a DC 16 Intelligence saving throw or take 26 (5d8 + 4)
Multiattack. The illithidragon makes one Tentacles attack and two psychic damage and be stunned for 1 minute. A creature can repeat
Claw attacks. the saving throw at the end of each of its turns, ending the effect on
itself on a success.
Tentacles. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature.
80
Bestiary

