Page 82 - Monster Manual Expanded III Dragonix
P. 82

Young Adult Illithidragon                              until this grapple ends.

         Huge aberration (dragon), lawful evil                  Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.
                                                                Hit: 12 (2d6 + 5) slashing damage.
         Armor Class 18 (natural armor)
                                                                Extract Brain. Melee Weapon Attack: +9 to hit, reach 5 ft., one
         Hit Points 157 (15d12 + 60)
                                                                incapacitated creature that has a brain grappled by the illithidragon.
         Speed 40 ft., climb 30 ft., fly 80 ft., swim 30 ft.
                                                                Hit: The target takes 66 (12d10) piercing damage. If this damage
                                                                reduces the target to 0 hit points, the illithidragon kills the target by
              STR           DEX           CON           INT           WIS           CHA
                 20 (+5)      12 (+1)       18 (+4)     19 (+4)      15 (+2)      15 (+2)  extracting and devouring its brain.
                                                                Frightful Presence. Each creature of the illithidragon's choice that is
         Saving Throws Dex +5, Con +8, Int +8, Wis +6           within 120 feet of the illithidragon and aware of it must succeed on
         Skills Deception +6, Perception +10, Persuasion +6, Stealth +5  a DC 14 Wisdom saving throw or become frightened for 1 minute. A
         Damage Resistances psychic                             creature can repeat the saving throw at the end of each of its turns,
         Senses blindsight 60 ft., darkvision 120 ft., passive Perception 20  ending the effect on itself on a success. If a creature's saving throw
         Languages Deep Speech, Draconic, telepathy 120 ft.,    is successful or the effect ends for it, the creature is immune to the
           Undercommon                                          illithidragon's Frightful Presence for the next 24 hours.
         Challenge 12 (8,400 XP)       Proficiency Bonus +4
                                                                Innate Spellcasting (Psionics). The illithidragon's innate spellcasting
                                                                ability is Intelligence (spell save DC 16). It can innately cast the
         Magic Resistance. The illithidragon has advantage on saving throws
                                                                following spells, requiring no material components:
         against spells and other magical effects.
                                                                At will: detect thoughts, levitate
         Actions                                                1/day each: plane shift (self only)
         Multiattack. The illithidragon can use its Frightful Presence. It then   Mind Blast (Recharge 5–6). The illithidragon magically emits
         makes one Tentacles attack and two Claw attacks.       psychic energy in a 60-foot cone. Each creature in that area must
                                                                succeed on a DC 16 Intelligence saving throw or take 35 (7d8 + 4)
         Tentacles. Melee Weapon Attack: +9 to hit, reach 15 ft., one creature.
                                                                psychic damage and be stunned for 1 minute. A creature can repeat
         Hit: 19 (4d6 + 5) bludgeoning damage plus 7 (2d6) psychic damage.
                                                                the saving throw at the end of each of its turns, ending the effect on
         If the target is Huge or smaller, it is grappled (escape DC 17) and
                                                                itself on a success.
         must succeed on a DC 16 Intelligence saving throw or be stunned
         Adult Illithidragon                                    Extract Brain. Melee Weapon Attack: +11 to hit, reach 5 ft., one
                                                                incapacitated creature that has a brain grappled by the illithidragon.
         Huge aberration (dragon), lawful evil
                                                                Hit: The target takes 77 (14d10) piercing damage. If this damage
                                                                reduces the target to 0 hit points, the illithidragon kills the target by
         Armor Class 18 (natural armor)
                                                                extracting and devouring its brain.
         Hit Points 195 (17d12 + 85)
         Speed 40 ft., climb 30 ft., fly 80 ft., swim 30 ft.    Frightful Presence. Each creature of the illithidragon's choice that is
                                                                within 120 feet of the illithidragon and aware of it must succeed on
                                                                a DC 16 Wisdom saving throw or become frightened for 1 minute. A
              STR           DEX           CON           INT           WIS           CHA
                                                                creature can repeat the saving throw at the end of each of its turns,
                 22 (+6)      12 (+1)       20 (+5)     20 (+5)      16 (+3)      16 (+3)
                                                                ending the effect on itself on a success. If a creature's saving throw
                                                                is successful or the effect ends for it, the creature is immune to the
         Saving Throws Dex +6, Con +10, Int +10, Wis +8
                                                                illithidragon's Frightful Presence for the next 24 hours.
         Skills Deception +8, Perception +13, Persuasion +8, Stealth +6
         Damage Resistances psychic                             Innate Spellcasting (Psionics). The illithidragon's innate spellcasting
         Senses blindsight 60 ft., darkvision 120 ft., passive Perception 23  ability is Intelligence (spell save DC 18). It can innately cast the
         Languages Deep Speech, Draconic, telepathy 120 ft.,    following spells, requiring no material components:
           Undercommon                                          At will: detect thoughts, levitate
         Challenge 16 (15,000 XP)      Proficiency Bonus +5     1/day each: dominate monster, plane shift (self only)
                                                                Mind Blast (Recharge 5–6). The illithidragon magically emits
         Legendary Resistance (3/Day). If the illithidragon fails a saving
                                                                psychic energy in a 60-foot cone. Each creature in that area must
         throw, it can choose to succeed instead.
                                                                succeed on a DC 18 Intelligence saving throw or take 41 (8d8 + 5)
         Magic Resistance. The illithidragon has advantage on saving throws   psychic damage and be stunned for 1 minute. A creature can repeat
         against spells and other magical effects.              the saving throw at the end of each of its turns, ending the effect on
         Actions                                                itself on a success.
                                                                Legendary Actions
         Multiattack. The illithidragon can use its Frightful Presence. It then
         makes one Tentacles attack and two Claw attacks. It can use Extract   The illithidragon can take 3 legendary actions, choosing from the
         Brain in place of its Tentacles.                       options below. Only one legendary action option can be used at a
         Tentacles. Melee Weapon Attack: +11 to hit, reach 15 ft., one   time and only at the end of another creature's turn. The illithidragon
         creature. Hit: 20 (4d6 + 6) bludgeoning damage plus 7 (2d6) psychic   regains spent legendary actions at the start of its turn.
         damage. If the target is Huge or smaller, it is grappled (escape DC   Detect. The illithidragon makes a Wisdom (Perception) check.
         19) and must succeed on a DC 18 Intelligence saving throw or be   Tail Attack. The illithidragon makes a Tail attack.
         stunned until this grapple ends.                       Wing Attack (Costs 2 Actions). The illithidragon beats its wings.
                                                                  Each creature within 10 feet of the illithidragon must succeed on a
         Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target.
                                                                  DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning
         Hit: 13 (2d6 + 6) slashing damage.
                                                                  damage and be knocked prone. The illithidragon can then fly up to
         Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15     half its flying speed.
         (2d8 + 6) bludgeoning damage.
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