Page 207 - Learn To Program With Scratch
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                                      S t r ing  Proce S Sing












                          A string is a series of characters that is treated as a

                          single unit. You can write programs to combine, com-
                          pare, sort, encrypt, and otherwise manipulate strings.
                          Here’s what you’ll learn in this chapter:

                          •   How Scratch stores strings
                          •   How to use the string manipulation blocks available in Scratch
                          •   Several string processing techniques
                          •   How to write interesting programs that process strings

                             We’ll start with a detailed look at the string data type, and then we’ll
                          write procedures to manage and manipulate strings. Those procedures will
                          remove and replace characters, insert and extract substrings, and random-
                          ize character order. After that, we’ll use these procedures and apply these
                          techniques to write some fun and practical applications.









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