Page 132 - D&D 5e - SRD
P. 132

Create or Destroy Water                               given	   it.	   To	   maintain	   control	   of	   the	   creature	   for	   
             1st-   level	   transmutation	                        another	   24	   hours,	   you	   must	   cast	   this	   spell	   on	   the	   
                                                                   creature	   before	   the	   current	   24-   hour	   period	   ends.	   
             Casting	   Time:	   1	   action	                      This	   use	   of	   the	   spell	   reasserts	   your	   control	   over	   up	   
             Range:	   30	   feet	                                 to	   three	   creatures	   you	   have	   animated	   with	   this	   spell,	   
             Components:	   V,	   S,	   M	   (a	   drop	   of	   water	   if	   creating	     rather	   than	   animating	   new	   ones.	   
              water	   or	   a	   few	   grains	   of	   sand	   if	   destroying	   it)	     	    At	   Higher	   Levels.	   When	   you	   cast	   this	   spell	   using	   a	   
             Duration:	   Instantaneous	                           7th-   level	   spell	   slot,	   you	   can	   animate	   or	   reassert	   
             You	   either	   create	   or	   destroy	   water.	     control	   over	   four	   ghouls.	   When	   you	   cast	   this	   spell	   
             	    Create	   Water.	   You	   create	   up	   to	   10	   gallons	   of	   clean	     using	   an	   8th-   level	   spell	   slot,	   you	   can	   animate	   or	   
             water	   within	   range	   in	   an	   open	   container.	     reassert	   control	   over	   five	   ghouls	   or	   two	   ghasts	   or	   
             Alternatively,	   the	   water	   falls	   as	   rain	   in	   a	   30-   foot	   cube	     wights.	   When	   you	   cast	   this	   spell	   using	   a	   9th-   level	   
             within	   range,	   extinguishing	   exposed	   flames	   in	   the	     spell	   slot,	   you	   can	   animate	   or	   reassert	   control	   over	   
             area.	                                                six	   ghouls,	   three	   ghasts	   or	   wights,	   or	   two	   mummies.	   
             	    Destroy	   Water.	   You	   destroy	   up	   to	   10	   gallons	   of	   
             water	   in	   an	   open	   container	   within	   range.	     Creation
             Alternatively,	   you	   destroy	   fog	   in	   a	   30-   foot	   cube	     5th-   level	   illusion	   
             within	   range.	                                     Casting	   Time:	   1	   minute	   
             	    At	   Higher	   Levels.	   When	   you	   cast	   this	   spell	   using	   a	     Range:	   30	   feet	   
             spell	   slot	   of	   2nd	   level	   or	   higher,	   you	   create	   or	     Components:	   V,	   S,	   M	   (a	   tiny	   piece	   of	   matter	   of	   the	   
             destroy	   10	   additional	   gallons	   of	   water,	   or	   the	   size	   of	     same	   type	   of	   the	   item	   you	   plan	   to	   create)	   
             the	   cube	   increases	   by	   5	   feet,	   for	   each	   slot	   level	   above	     Duration:	   Special	   
             1st.	   
                                                                   You	   pull	   wisps	   of	   shadow	   material	   from	   the	   
             Create Undead                                         Shadowfell	   to	   create	   a	   nonliving	   object	   of	   vegetable	   
             6th-   level	   necromancy	                           matter	   within	   range:	   soft	   goods,	   rope,	   wood,	   or	   
                                                                   something	   similar.	   You	   can	   also	   use	   this	   spell	   to	   
             Casting	   Time:	   1	   minute	                      create	   mineral	   objects	   such	   as	   stone,	   crystal,	   or	   
             Range:	   10	   feet	                                 metal.	   The	   object	   created	   must	   be	   no	   larger	   than	   a	   5-   
             Components:	   V,	   S,	   M	   (one	   clay	   pot	   filled	   with	   grave	     foot	   cube,	   and	   the	   object	   must	   be	   of	   a	   form	   and	   
              dirt,	   one	   clay	   pot	   filled	   with	   brackish	   water,	   and	     material	   that	   you	   have	   seen	   before.	   
              one	   150	   gp	   black	   onyx	   stone	   for	   each	   corpse)	     	    The	   duration	   depends	   on	   the	   object’s	   material.	   If	   
             Duration:	   Instantaneous	                           the	   object	   is	   composed	   of	   multiple	   materials,	   use	   the	   
             You	   can	   cast	   this	   spell	   only	   at	   night.	   Choose	   up	   to	     shortest	   duration.	   
             three	   corpses	   of	   Medium	   or	   Small	   humanoids	   within	     Material	     Duration	   
             range.	   Each	   corpse	   becomes	   a	   ghoul	   under	   your	     Vegetable	   matter	     1	   day	   
             control.	   (The	   GM	   has	   game	   statistics	   for	   these	     Stone	   or	   crystal	     12	   hours	   
             creatures.)	                                          Precious	   metals	     1	   hour	   
             	    As	   a	   bonus	   action	   on	   each	   of	   your	   turns,	   you	   can	     Gems	     10	   minutes	   
             mentally	   command	   any	   creature	   you	   animated	   with	     Adamantine	   or	   mithral	    1	   minute	   
             this	   spell	   if	   the	   creature	   is	   within	   120	   feet	   of	   you	   (if	     	   
             you	   control	   multiple	   creatures,	   you	   can	   command	     	    Using	   any	   material	   created	   by	   this	   spell	   as	   another	   
             any	   or	   all	   of	   them	   at	   the	   same	   time,	   issuing	   the	   same	     spell’s	   material	   component	   causes	   that	   spell	   to	   fail.	   
             command	   to	   each	   one).	   You	   decide	   what	   action	   the	     	    At	   Higher	   Levels.	   When	   you	   cast	   this	   spell	   using	   a	   
             creature	   will	   take	   and	   where	   it	   will	   move	   during	   its	     spell	   slot	   of	   6th	   level	   or	   higher,	   the	   cube	   increases	   by	   
             next	   turn,	   or	   you	   can	   issue	   a	   general	   command,	   such	     5	   feet	   for	   each	   slot	   level	   above	   5th.	   
             as	   to	   guard	   a	   particular	   chamber	   or	   corridor.	   If	   you	   
             issue	   no	   commands,	   the	   creature	   only	   defends	   itself	     Cure Wounds
             against	   hostile	   creatures.	   Once	   given	   an	   order,	   the	     1st-   level	   evocation	   
             creature	   continues	   to	   follow	   it	   until	   its	   task	   is	     Casting	   Time:	   1	   action	   
             complete.	                                            Range:	   Touch	   
             	    The	   creature	   is	   under	   your	   control	   for	   24	   hours,	     Components:	   V,	   S	   
             after	   which	   it	   stops	   obeying	   any	   command	   you	   have	     Duration:	   Instantaneous	   






             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       132	   
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