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Iron	   Golem	                                        	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             Large	   construct,	   unaligned	                     	    22	   (+6)	    9	   (−1)	    20	   (+5)	    3	   (−4)	    11	   (+0)	    1	   (−5)	   

             Armor	   Class	   20	   (natural	   armor)	           Damage	   Immunities	   poison,	   psychic;	   bludgeoning,	   
             Hit	   Points	   210	   (20d10	   +	   100)	            piercing,	   and	   slashing	   from	   nonmagical	   attacks	   that	   
             Speed	   30	   ft.	                                     aren’t	   adamantine	   
                                                                   Condition	   Immunities	   charmed,	   exhaustion,	   frightened,	   
             	     STR	     DEX	     CON	     INT	     WIS	     CHA	     paralyzed,	   petrified,	   poisoned	   
             	    24	   (+7)	    9	   (−1)	    20	   (+5)	    3	   (−4)	    11	   (+0)	    1	   (−5)	     Senses	   darkvision	   120	   ft.,	   passive	   Perception	   10	   
             Damage	   Immunities	   fire,	   poison,	   psychic;	   bludgeoning,	     Languages	   understands	   the	   languages	   of	   its	   creator	   but	   
              piercing,	   and	   slashing	   from	   nonmagical	   attacks	   that	     can’t	   speak	   
              aren’t	   adamantine	   
                                                                   Challenge	   10	   (5,900	   XP)	   
             Condition	   Immunities	   charmed,	   exhaustion,	   frightened,	     	   	   
              paralyzed,	   petrified,	   poisoned	   
                                                                   Immutable	   Form.	   The	   golem	   is	   immune	   to	   any	   spell	   or	   
             Senses	   darkvision	   120	   ft.,	   passive	   Perception	   10	   
                                                                   effect	   that	   would	   alter	   its	   form.	   
             Languages	   understands	   the	   languages	   of	   its	   creator	   but	     Magic	   Resistance.	   The	   golem	   has	   advantage	   on	   saving	   
              can’t	   speak	                                      throws	   against	   spells	   and	   other	   magical	   effects.	   
             Challenge	   16	   (15,000	   XP)	                    Magic	   Weapons.	   The	   golem’s	   weapon	   attacks	   are	   
             	   	                                                 magical.	   
             Fire	   Absorption.	   Whenever	   the	   golem	   is	   subjected	   to	   
             fire	   damage,	   it	   takes	   no	   damage	   and	   instead	   regains	   a	     Actions	   
             number	   of	   hit	   points	   equal	   to	   the	   fire	   damage	   dealt.	     Multiattack.	   The	   golem	   makes	   two	   slam	   attacks.	   
             Immutable	   Form.	   The	   golem	   is	   immune	   to	   any	   spell	   or	     Slam.	   Melee	   Weapon	   Attack:	   +10	   to	   hit,	   reach	   5	   ft.,	   
             effect	   that	   would	   alter	   its	   form.	     one	   target.	   Hit:	   19	   (3d8	   +	   6)	   bludgeoning	   damage.	   
             Magic	   Resistance.	   The	   golem	   has	   advantage	   on	   saving	     Slow	   (Recharge	   5–6).	   The	   golem	   targets	   one	   or	   more	   
             throws	   against	   spells	   and	   other	   magical	   effects.	     creatures	   it	   can	   see	   within	   10	   feet	   of	   it.	   Each	   target	   
             Magic	   Weapons.	   The	   golem’s	   weapon	   attacks	   are	     must	   make	   a	   DC	   17	   Wisdom	   saving	   throw	   against	   this	   
             magical.	                                             magic.	   On	   a	   failed	   save,	   a	   target	   can’t	   use	   reactions,	   its	   
                                                                   speed	   is	   halved,	   and	   it	   can’t	   make	   more	   than	   one	   
             Actions	                                              attack	   on	   its	   turn.	   In	   addition,	   the	   target	   can	   take	   

             Multiattack.	   The	   golem	   makes	   two	   melee	   attacks.	     either	   an	   action	   or	   a	   bonus	   action	   on	   its	   turn,	   not	   both.	   
                                                                   These	   effects	   last	   for	   1	   minute.	   A	   target	   can	   repeat	   the	   
             Slam.	   Melee	   Weapon	   Attack:	   +13	   to	   hit,	   reach	   5	   ft.,	     saving	   throw	   at	   the	   end	   of	   each	   of	   its	   turns,	   ending	   the	   
             one	   target.	   Hit:	   20	   (3d8	   +	   7)	   bludgeoning	   damage.	     effect	   on	   itself	   on	   a	   success.	   
             Sword.	   Melee	   Weapon	   Attack:	   +13	   to	   hit,	   reach	   10	   ft.,	     	   
             one	   target.	   Hit:	   23	   (3d10	   +	   7)	   slashing	   damage.	   
             Poison	   Breath	   (Recharge	   6).	   The	   golem	   exhales	     Gorgon	   
             poisonous	   gas	   in	   a	   15-  foot	   cone.	   Each	   creature	   in	   that	     Large	   monstrosity,	   unaligned	   
             area	   must	   make	   a	   DC	   19	   Constitution	   saving	   throw,	     Armor	   Class	   19	   (natural	   armor)	   
             taking	   45	   (10d8)	   poison	   damage	   on	   a	   failed	   save,	   or	     Hit	   Points	   114	   (12d10	   +	   48)	   
             half	   as	   much	   damage	   on	   a	   successful	   one.	   
                                                                   Speed	   40	   ft.	   
             	   
             Stone	   Golem	                                       	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             Large	   construct,	   unaligned	                     	    20	   (+5)	    11	   (+0)	    18	   (+4)	    2	   (−4)	    12	   (+1)	    7	   (−2)	   
             Armor	   Class	   17	   (natural	   armor)	           Skills	   Perception	   +4	   
             Hit	   Points	   178	   (17d10	   +	   85)	           Condition	   Immunities	   petrified	   
             Speed	   30	   ft.	                                   Senses	   darkvision	   60	   ft.,	   passive	   Perception	   14	   






             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       317	   
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