Page 323 - Monster Manual [11th Print]
P. 323

EAGLE                                             Charge.  If the elk moves at least 20 feet straight toward a
           Small beast, unaligned                            target and then hits it with a  ram  attack on the same turn, the
                                                             target takes an extra 7 (2d6) damage. If the target is a creature,
                    1
           Armor Class  2                                    it must succeed on a DC 13 Strength saving throw or be
           Hit Points 3  (ld6)                               knocked prone.
           Speed  10 ft., fly 60 ft.
                                                             ACTI O  N  S
             STR    DEX     CON     INT    WIS    CHA        Ram. Melee Weapon Attack:  5   to hit, reach 5 ft., one target.
                                                                                 +
            6 (-2)   15  (+2)   10 (+O)   2 (-4)   14  (+2)   7 (-2)   Hit: 6 (ld6 + 3) bludgeoning damage.
                                                             Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone
           Skills Perception +4                              creature. Hit: 8 (2d4 + 3) bludgeoning damage.
           Senses passive Perception 14
           Languages -
           Challenge 0 (10  P )                              FLYING SNAKE
                      X
                                                             Tiny beast, unaligned
           Keen Sight. The eagle has advantage on Wisdom (Perception)
           checks that rely on sight.                        Armor Class 14
                                                             Hit Points 5  (2d4)
           AC I O  N S                                       Speed 30 ft., fly 60 ft., swim 30 ft.
              T
           Talons. Melee Weapon Attack:  4   to hit, reach 5 ft., one target.   STR   DEX   CON   INT   WIS   CHA
                                +
           Hit: 4 (ld4 + 2)  slashing damage.
                                                              4 (-3)   18  (+4)   11  (+O)   2 (-4)   12 (+l)   5 (-3)
           ELEPHANT                                          Senses blindsight 10 ft., passive Perception  1
                                                                                            1
           Huge beast, unaligned                             Languages -
                                                             Challenge 1/8  (25 X P )
           Armor Class 1 2   (natural armor)
           Hit Points 76 (8 l 2   + 24)                      Flyby. The snake doesn't provoke opportunity attacks when it
                      d
           Speed 40 ft.                                      flies out of an enemy's reach.
             STR     DEX    CON     INT    WIS    CHA        ACTI O  N S
                       1
            22 (+6)   9 (- )    17  (+3)   3  (-4)   11  (+O)   6 (-2)
                                                                                 +
                                                             Bite. Melee Weapon Attack:  6   to hit, reach 5 ft., one target.
                                                             Hit: 1  piercing damage plus 7 (3d4)  poison damage.
           Senses passive Perception 10
           Languages -                                       A flying snake is a brightly colored, winged serpent
           Challenge 4 (1 ,100 XP)                           found in remote jungles. Tribespeople and cultists
                                                             sometimes domesticate flying snakes to serve as
           Trampling Charge.  If the elephant moves at least 20 feet   messengers that deliver scrolls wrapped in their coils.
                                    h
           straight toward a creature and then  i ts it with a gore attack
                                                1
           on the same turn, that target must succeed on a DC  2    FROG
                                          I
                           o
                                                   i
           Strength saving throw  r   be knocked prone.  f  the target  s
           prone, the elephant can make one stomp attack against  t   a s   a   Tiny beast, unaligned
                                                   i
           bonus action.
                                                             Armor Class 1 1
           ACTI O  N  S                                      Hit Points 1  (ld4 - 1 )
                                                                  2
                                                             Speed  0   ft., swim 20 ft.
           Gore. Melee Weapon Attack:  8   to hit, reach 5 ft., one target.
                               +
           Hit: 19  (3d8 + 6)  piercing damage.                STR     DEX    CON     INT    WIS    CHA
                                                              1  (-5)   13 (+l)   8 (-1)   1  (-5)   8 (- )    3 (-4)
                                                                                               1
           Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone
           creature. Hit: 22 (3dl0 + 6)  bludgeoning damage.
                                                                          1
                                                             Skills Perception +  ,   Stealth +3
                                                             Senses darkvision  0   ft., passive Perception  1
                                                                                             1
                                                                          3
           ELK                                               Languages -
           Large beast, unaligned                            Challenge 0 (0 XP)
           Armor Class 10                                    Amphibious. The frog can breathe air and water.
           Hit Points  3   (2dl0 + 2)
                   1
           Speed 50 ft.                                      Standing Leap. The frog's long jump is up to 10 feet and its
                                                             high jump is up to 5 feet, with or without a running start.
             STR     DEX    CON     INT    WIS    CHA
            1 6   (+3)   10 (+O)   12  (+l)   2 (-4)   10 (+O)   6 (-2)   A frog has no effective attacks. It feeds on small
                                                             insects and typically dwells near water, in trees, or
                                                             underground. The frog's statistics can also be used to
           Senses passive Perception 10
           Languages -                                       represent a toad.
           Challenge 1/4  (SO XP)
           APPENDIX  A  :   M  l S  C  ELLAN EOUS  CREATU RES
   3 22
   318   319   320   321   322   323   324   325   326   327   328