Page 325 - Monster Manual [11th Print]
P. 325
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GIANT O NSTRICTOR SNAKE GIANT R OCODILE
Huge beast, unaligned Huge beast, unaligned
Armor Class 1 2 Armor Class 14 (natural armor)
Hit Points 60 (8dl2 + 8) Hit Points 85 (9dl2 + 27)
Speed 30 ft., swim 30 ft. Speed 30 ft., swim 50 ft.
STR DEX CON I N T WIS CHA STR DEX CON I N T WIS CHA
19 (+4) 14 (+2) 12 (+l) r (-5) 10 (+O) 3 (-4) 21 (+S) 9 (-1 ) 17 (+3) 2 (-4) 10 (+O) 7 (-2)
Skills Perception +2 Skills Stealth +5
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Senses blindsight 10 ft., passive Perception 2 Senses passive Perception 0
Languages - Languages -
Challenge 2 (450 XP) Challenge 5 (1 ,800 XP)
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AC I O N S Hold Breath. The crocodile can hold its breath for 30 minutes.
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Bite. Melee Weapon Attack: +6 to i t, reach 10 ft., one creature. AC I O N S
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Hit: 1 (2d6 + 4) piercing damage.
Multiattack. The crocodile makes two attacks: one with its bite
Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one and one with its tail.
creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the
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target is grappled (escape DC 6 ). Until this grapple ends, Bite. Melee Weapon Attack: +8 to i t, reach 5 ft., one target.
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Hit: 21 (3dl0 + 5) piercing damage, and the target is grappled
the creature is restrained, and the snake can't constrict
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another target. (escape DC 6 ). n til this grapple ends, the target is
restrained, and the crocodile can't bite another target.
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GIANT R AB T a il. Melee Weapon Attack: +8 to hit, reach 10 ft., one target
not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning
Medium beast, unaligned damage. If the target is a creature, it must succeed on a DC 6
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Strength saving throw r b e knocked prone.
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Armor Class 5 (natural armor)
Hit Points 1 3 (3d8)
Speed 30 ft., swim 30 ft. GIANT EAGLE
Large beast, neutral good
STR DEX CON INT WIS CHA
13 (+1) 1 5 (+2) 1 1 (+O) 1 (-5) 9 (-1) 3 (-4) Armor Class 3
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Hit Points 6 (4dl0 + 4)
Skills Stealth +4 Speed 10 ft., fly 80 ft.
Senses blindsight 30 ft., passive Perception 9
Languages - STR DEX CON INT WIS CHA
Challenge 1/8 (25 XP) 16 (+3) 17 (+3) 13 (+l) 8 (- ) 14 (+2) 10 (+0)
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Amphibious. The crab can breathe air and water. Skills Perception +4
Senses passive Perception 14
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AC I O N S Languages Giant Eagle, understands Common and Auran but
can't speak them
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Claw. Melee Weapon Attack: +3 to i t, reach 5 ft., one target. Challenge l (200 XP)
Hit: 4 (ld6 + 1) bludgeoning damage, and the target is
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grappled (escape DC 1 ) . The crab has two claws, each of
which can grapple only one target. Keen Sight. The eagle has advantage on Wisdom (Perception)
checks that rely on sight.
ACTI O N S
Multiattack. The eagle makes two attacks: one with its beak
and one with its talons.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d6 + 3) piercing damage.
T a lons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 10 (2d6 + 3) slashing damage.
GIANT EAGLE
A giant eagle is a noble creature that speaks its own
language and understands speech in the Common
tongue. A mated pair of giant eagles typically has up
to four eggs or young in their nest (treat the young as
normal eagles).
APPENDIX A: MISCELLAN EOUS C R EATURES

