Page 335 - Monster Manual [11th Print]
P. 335

PHASE SPIDER                                      POISONOUS SNAKE
           Large monstrosity, unaligned                      Tiny beast, unaligned
           Armor Class  3   (natural armor)                  Armor Class 1 3
                    1
           Hit Points  32  (5dl0 + 5)                        Hit Points 2 (ld4)
           Speed 30 ft .. climb 30 ft.                       Speed 30 ft., swim 30 ft.
             STR    DEX    CON      INT    WIS    CHA          STR    DEX    CON     INT    WIS     CHA
            1 5   (+2)   15 (+2)   12 (+l)   6 "(-2)   10 (+0)   6 (-2)   2 (-4)   1 6   (+3)   11  (+O)   1  (-5)   10 (+0)   3  (-4)

           Skills Stealth +6                                 Senses blindsight 10 ft., passive Perception 10
           Senses darkvision 60 ft., passive Perception  0    Languages -
                                          1
           Languages -                                       Challenge 1/8  (25 XP)
           Challenge 3 (700 XP)
                                                               T
                                                             AC I O  N  S
           Ethereal jaunt. As a bonus action, the spider can magically
                                                                                    h
           shift from the Material Plane to the Ethereal Plane, or   Bite. Melee Weapon Attack: +5 to  i t, reach 5 ft., one target.
                                                                                                    1
           vice versa.                                       Hit: 1  piercing damage, and the target must make a DC  0
                                                             Constitution saving throw, taking 5  (2d4) poison damage  n   a
                                                                                                      o
           Spider Climb. The spider can climb difficult surfaces, including   failed save, or half as much damage on a successful one.
           upside down on ceilings, without needing to make an
           ability check.
                                                             POLAR BEAR
           Web Walker. The spider ignores movement restrictions caused   Large beast, unaligned
           by webbing.
                                                             Armor Class 1 2   (natural armor)
           ACTI O  N S
                                                             Hit Points 42 (5dl0 + 1 5 )
           Bite. Melee Weapon Attack: +4 to hit, reach 5 ft  .   one creature.   Speed 40 ft., swim 30 ft.
                                            .
           Hit: 7 (ldlO + 2) piercing damage, and the target must make
                                         1
           a  DC 1 1   Constitution saving throw, taking  8   (4d8) poison   STR   DEX   CON   INT   WIS   CHA
           damage on a failed save, or half as much damage on a   20 (+5)   10 (+0)   16  (+3)   2 (-4)   13 (+l)   7 (-2)
           successful one. If the poison damage reduces the target to 0
           hit points, the target is stable but poisoned for 1  hour, even   Skills Perception +3
                                                                                1
           after regaining hit points, and is paralyzed while poisoned   Senses passive Perception  3
           i n   this way.                                   Languages -
                                                             Challenge 2  (450  P )
                                                                         X
           A phase spider possesses the magical ability to phase
           in and out of the Ethereal Plane. It seems to appear
           out of nowhere and quickly vanishes after attacking. Its   Keen Smell. The bear has advantage on Wisdom (Perception)
          movement on the Ethereal Plane before coming back to   checks that rely on smell.
           the Material Plane makes it seem like it can teleport.   AC I O  N S
                                                               T
                                                             Multiattack. The bear makes two attacks: one with its bite and
                                                             one with its claws.
                                                             Bite. Melee Weapon Attack: +7 to hit, reach 5 ft .. one target.
                                                             Hit: 9 (ld8 + 5) piercing damage.
                                                                                      h
                                                             Claws. Melee Weapon Attack: +7 to  i t, reach 5 ft., one target.
                                                             Hit: 12 (2d6 + 5) slashing damage.

                                                                R
                                                             VA I ANT: CAVE  BEAR
                                                              Some bears have adapted to life underground, feeding on
                                                              subterranean lichen and blind fish. Known as cave bears,
                                                             these ill-tempered behemoths have coarse, dark hair and
                                                             darkvision out to a range of 60 feet. Otherwise, they have the
                                                             same statistics as a polar bear.






             PHASE  SPI DER






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