Page 335 - Monster Manual [11th Print]
P. 335
PHASE SPIDER POISONOUS SNAKE
Large monstrosity, unaligned Tiny beast, unaligned
Armor Class 3 (natural armor) Armor Class 1 3
1
Hit Points 32 (5dl0 + 5) Hit Points 2 (ld4)
Speed 30 ft .. climb 30 ft. Speed 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
1 5 (+2) 15 (+2) 12 (+l) 6 "(-2) 10 (+0) 6 (-2) 2 (-4) 1 6 (+3) 11 (+O) 1 (-5) 10 (+0) 3 (-4)
Skills Stealth +6 Senses blindsight 10 ft., passive Perception 10
Senses darkvision 60 ft., passive Perception 0 Languages -
1
Languages - Challenge 1/8 (25 XP)
Challenge 3 (700 XP)
T
AC I O N S
Ethereal jaunt. As a bonus action, the spider can magically
h
shift from the Material Plane to the Ethereal Plane, or Bite. Melee Weapon Attack: +5 to i t, reach 5 ft., one target.
1
vice versa. Hit: 1 piercing damage, and the target must make a DC 0
Constitution saving throw, taking 5 (2d4) poison damage n a
o
Spider Climb. The spider can climb difficult surfaces, including failed save, or half as much damage on a successful one.
upside down on ceilings, without needing to make an
ability check.
POLAR BEAR
Web Walker. The spider ignores movement restrictions caused Large beast, unaligned
by webbing.
Armor Class 1 2 (natural armor)
ACTI O N S
Hit Points 42 (5dl0 + 1 5 )
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft . one creature. Speed 40 ft., swim 30 ft.
.
Hit: 7 (ldlO + 2) piercing damage, and the target must make
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a DC 1 1 Constitution saving throw, taking 8 (4d8) poison STR DEX CON INT WIS CHA
damage on a failed save, or half as much damage on a 20 (+5) 10 (+0) 16 (+3) 2 (-4) 13 (+l) 7 (-2)
successful one. If the poison damage reduces the target to 0
hit points, the target is stable but poisoned for 1 hour, even Skills Perception +3
1
after regaining hit points, and is paralyzed while poisoned Senses passive Perception 3
i n this way. Languages -
Challenge 2 (450 P )
X
A phase spider possesses the magical ability to phase
in and out of the Ethereal Plane. It seems to appear
out of nowhere and quickly vanishes after attacking. Its Keen Smell. The bear has advantage on Wisdom (Perception)
movement on the Ethereal Plane before coming back to checks that rely on smell.
the Material Plane makes it seem like it can teleport. AC I O N S
T
Multiattack. The bear makes two attacks: one with its bite and
one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft .. one target.
Hit: 9 (ld8 + 5) piercing damage.
h
Claws. Melee Weapon Attack: +7 to i t, reach 5 ft., one target.
Hit: 12 (2d6 + 5) slashing damage.
R
VA I ANT: CAVE BEAR
Some bears have adapted to life underground, feeding on
subterranean lichen and blind fish. Known as cave bears,
these ill-tempered behemoths have coarse, dark hair and
darkvision out to a range of 60 feet. Otherwise, they have the
same statistics as a polar bear.
PHASE SPI DER
APPENDTX A· M J SCEL
334

