Page 59 - Monster Manual [11th Print]
P. 59

GLABREZU                                          At will: darkness, detect magic, dispel magic
            Large fiend (demon), chaotic e�il                 l/day each: confusion, fly, power word stun
                                                              Magic Resistance. The glabrezu has advantage on saving
                     1
            Armor Class  7   (natural armor)                  throws against spells and other magical effects.
                    1
            Hit Points  5 7 (l 5dl 0 + 75)
            Speed 40 ft.                                      A CTI  O  N  S
                                                              Multiattack. The glabrezu makes four attacks: two with its
              STR     DEX    CON     INT    WIS    CHA
             20  (+5)   1 5   (+2)   21  (+5)   1 9   (+4)   1 7   (+3)   16 (+3)   pincers and two with its fists. Alternatively, it makes two
                                                              attacks with  its pincers and casts one spell.
            Saving Throws Str +9, Con +9, Wis +7, Cha +7      Pincer. Melee Weapon Attack: +9 to hit, reach 10 ft., one
            Damage Resistances cold,  r e, lightning; bludgeoning,   target. Hit:  6   (2dl0 + 5) bludgeoning damage.  If the target is
                               fi
                                                                      1
              piercing, and slashing from nonmagical attacks   a Medium or smaller creature, it is grappled  (escape DC  5 ).
                                                                                                       1
            Damage Immunities poison                          The glabrezu has two pincers, each of which can grapple only
            Condition Immunities poisoned                     one target.
                                            1
                        1
            Senses truesight  2 0 ft., passive Perception  3
                                 1
            Languages Abyssal, telepathy  2 0 ft.             Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit:
            Challenge 9 (5,000 XP)                            7 (2d4 + 2)  bludgeoning damage.
            Innate Spellcasting. The glabrezu's spellcasting ability is
            I n telligence (spell save DC  6 ). The glabrezu can innately cast
                               1
            the following spells, requiring no material components:
            D  E M  ONS
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