Page 144 - Lords of Madness: The Book of Aberrations
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Armor Class: 26 (–2 size, +3 Dex, +11 natural, +4 mage armor),     A shadowcloak elder is a cloaker advanced to 10 Hit Dice

            touch 11, flat-footed 23                         (size  Huge),  with  the  shadow  creature  template  and  seven
          Base Attack/Grapple: +10/+26                      sorcerer levels.
          Attack: Tail slap +16 melee (2d6+8)
          Full Attack: Tail slap +16 melee (2d6+8) and bite +11 melee  COMBAT
            (2d6+4)                                         Shadowcloak  elders  are  clever  and  resourceful  opponents
          Space/Reach: 15 ft./10 ft.                        with numerous strange abilities. They coordinate the efforts
          Special Attacks: Engulf, moan, spells             of their cloaker followers, so that some cloakers constantly
          Special Qualities: Damage reduction 5/magic, darkvision   moan while others attack the weakened   and  disori-
            60 ft., low-light vision, plane shift, resistance to cold 15, save   ented prey. A shadowcloak elder hovers   out  of  melee
            bonus, shadow blend, shadow shift, spell resistance 22  range to attack enemy spellcasters with   its own spells
          Saves: Fort +14, Ref +10, Will +16                while  its  minions  do  their     grisly  work,   MONSTERS  CHAPTER 8
          Abilities: Str 26, Dex 17, Con 24, Int 16, Wis 14, Cha 22  counting  on  its  shadow   blend  power    NEW
          Skills: Concentration +14, Hide +8, Intimidate +13, Knowl-                           to  stay  out  of
            edge (arcana) +10, Knowledge (dungeoneering) +10,                                 sight.
            Listen +15, Move Silently +21, Search +6, Sense                                    If  confront-
            Motive +6, Spellcraft +10, Spot +15                                            ed  by  a  dangerous
          Feats:  Combat  Reflexes,  Flyby  Attack,                                      spellcaster,  a  shadow-

            Improved Initiative, Improved Natu-                                          cloak  elder  might
            ral Attack (tail), Improved Natural                                           swoop  in  and  en-
            Armor, Spell Focus (illusion)                                                   gulf  the  enemy,
          Environment: Plane of                                                             hoping to smoth-
            Shadow                                                                           er the offending
          Organization:                                                                       caster with one
            Solitary,  mob  (1                                                                bold stroke.
            shadowcloak                                                                         Engulf (Ex):
            elder  plus  3–6                                                                  A shadowcloak   Illus. by D. Crabapple
            cloakers),  or                                                                    elder  can  try
            flock  (1  shadow-                                                                to wrap a Large

            cloak elder                                                                      or  smaller  crea-
            plus  7–12                                                                      ture in its body as
            cloakers)                                                                      a  standard  action.
          Challenge Rating: 11                                                            The shadowcloak el-
          Treasure: Standard                                                            der attempts to initiate
          Alignment: Usually neutral evil                                             a grapple that does not pro-
          Advancement: By class                                                    voke  attacks  of  opportunity.
          Level Adjustment: —                                                     If it wins the grapple check, it
                                                                              establishes a hold and makes an imme-
                                                      Shadowcloak elder
          A great, menacing shadow hovers in the air, with hate-        diate bite attack against the engulfed victim
          ful  red  eyes  and  a  crooked  maw  full  of  needlesharp   with a +4 bonus on its attack roll. It can still
          fangs. Its raylike body ripples in shades of black, gray, and pallid   use its whiplike tail to strike at other targets.

          white, and it has a long, lashing whip of a tail.    Attacks that hit an engulfing shadowcloak elder deal half
                                                            damage to the monster and half to the trapped victim.
          Deep underground, cloakers build citylike nests of swooping   Moan  (Ex):  A  shadowcloak  elder  can  emit  a  dangerous
          shadows and crawling darkness. The secret rulers of these dark   subsonic moan (a sonic, mind-affecting ability) as a standard
          cities lurk behind the perceived leaders—the shadowcloak   action. By changing the frequency, a shadowcloak elder can
          elders,  cloakers  of  great  size  and  power,  tainted  with  the   create one of four effects, which are described below. Shad-
          substance of shadow and skilled in dark sorcery. Sinister and   owcloak elders are immune to the moans of other cloakers.
          inscrutable,  shadowcloak  elders  occasionally  emerge  from   Unless otherwise specified, a creature that successfully saves

          secrecy to lead their lesser fellows in raids and patrols of the   against one of these effects cannot be affected by the same
          nearby territory, in search of slaves and food.   moan effect from the same cloaker for 24 hours. All save DCs
            An  average  shadowcloak  elder  has  a  wingspan  of  12   for moan effects are Charisma-based.
          feet  and  weighs  400  pounds.  Shadowcloak  elders  speak   Unnerve: Anyone within a 60-foot spread automatically takes
          Undercommon.                                      a –2 penalty on attack and damage rolls. Those forced to hear
                                                            the moan for more than 6 consecutive rounds must succeed on
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