Page 200 - Lords of Madness: The Book of Aberrations
P. 200
Skills: Knowledge (dungeoneering) 2 ranks, Knowledge
emblem signifies the society’s pledge to fight in protection of
(psionics) 2 ranks, Sense Motive 2 ranks.
civilized lives and minds. Feat: Iron Will.
Proficiency: Proficient with all martial weapons.
BECOMING A SANCTIFIED MIND Psionics: Must have a power point reserve of at least 1
While the order includes a wide variety of classes, the martial power point.
tradition of the society makes entering the ranks of this pres-
tige class easier for similarly themed classes. Monks, fighters, CLASS FEATURES
paladins, clerics, psychic warriors, and psions make up the All of the following are class features of the sancti-
bulk of the order’s membership. All fied mind prestige class.
applicants must have some amount of Spellcasting/Mani-
psionic capability, so even characters festing: At each level
who have focused exclusively on their above 1st, you gain HUNTER CHAPTER 9
martial skills must take a level or two new spells per day THE ABERRATION
in a psionic class, or the Wild Talent and an increase in
feat, to enter. caster level (and spells
An applicant need not pass a known, if applicable) as if you
specific test to begin training as had also gained a level
a sanctified mind, but a fierce in a divine spellcast-
devotion to eliminating evil ing class to which
psionics-using creatures you belonged before
must be evident in the adding the prestige class
potential recruit’s words and level. You do not, however,
deeds. Applicants undergo (with their gain any other benefit a character
knowledge and approval) rigorous of that class would have gained. If you
magical and psionic examination to had more than one divine spellcast-
ensure that each is acting of his own ing class before becoming a sanctified
free will and is not coerced by the mind, you must decide to which class Illus. by D. Scott
powers of evil psions or evil psionic to add each level for the purpose of de-
creatures, or those of such a creature’s termining spells per day, caster level,
minions. Once a potential recruit and spells known.
passes these exams, he joins one Alternatively, at each level above
of the society’s ward houses to first, you gain new powers per day,
begin training. an increase in manifester level, and
powers known as if you had also
Entry Requirements gained a level in a manifesting class to
Alignment: Any which you belonged before adding the
nonevil. prestige class level. You do not, how-
Base Attack
Bonus: +4. ever, gain any other benefit a character
of that class would have gained. If you
had more than one manifesting class
Korrath, a sanctified mind
Table 9–8: The Sanctified Mind Hit Die: d8
Base
Attack Fort Ref Will
Level Bonus Save Save Save Special Spellcasting/Manifesting
1st +1 +2 +0 +2 Partition mind —
2nd +2 +3 +0 +3 Cleansing strike +1 level of existing divine spellcasting class
or +1 level of existing manifesting class
3rd +3 +3 +1 +3 Disrupting blow 1/day +1 level of existing divine spellcasting class
or +1 level of existing manifesting class
4th +4 +4 +1 +4 Hard to hold +1 level of existing divine spellcasting class
or +1 level of existing manifesting class
5th +5 +4 +1 +4 Disrupting blow 2/day +1 level of existing divine spellcasting class
or +1 level of existing manifesting class
6th +6 +5 +2 +5 Power resistance +1 level of existing divine spellcasting class
or +1 level of existing manifesting class
Class Skills (4 + Int modifier per level): Concentration, Disguise, Gather Information, Intimidate, Knowledge (arcana),
Knowledge (dungeoneering), Knowledge (psionics), Listen, Psicraft, Search, Sense Motive, and Spot.
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