Page 107 - D&D - Player's Handbook
P. 107

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                                            0ETHEK,  THE  LETTERS  ANO  NUMERALS  OF  DwARVISH

              GoDs OF  CRAFT
              Dumathoin, the Keeper of Secrets under the Mountain,
              is the patron of the shield dwarves, as well as the god
              of buried wealth, mining, gems, and exploration, and
              the guardian of the dead. Sharindlar, Lady of Life and
              Mercy, is the goddess of healing, romantic love, and fer-
              tility, often associated with the moon.
              GODS  OF FAR PLACES
              The god of invention and discovery is Dugmaren Bright-
              mantle, called the Wandering Tinker or the Gleam
              in the Eye. Marthammor Duin is the traveler's god,
              patron of expatriates and guides, and deity of lightning
              and roads.

              GoDs OF WEALTH
              Vergadain, called the Merchant King, is the god of
              thieves (who commands his followers never to steal
              from other dwarves), luck, and chance, as well as com-
              merce and negotiation. Abbathor is the god of greed,
                                                                it caused the distant isle of Evermeet to rise from be-
              sometimes portrayed as a dragon filled with envy of the
                                                                neath the sea.
              wealth of others, who jealously tends his own hoard.
                                                                 Then came the Crown Wars, a series of conflicts be-
                                                                tween the great elven kingdoms lasting three thousand
              GODS OF EVIL
                                                                years. These battles devastated much of the world and
              Laduguer is the patron of the duergar, god of magic and
                                                                resulted in the dark elves' flight into the Underdark.
              those crafts not governed by Moradin. Also worshiped
                                                                 Reeling from these calamities, the elven empires went
              among the duergar is Deep Duerra, a goddess of con-
                                                                into a long, slow decline, and many of their kind took
              quest and of the powers of the mind.
                                                                part in the great Retreat to their refuge on Evermeet. As
                                                                the elves increasingly withdrew from the world, other
              ELVES
                                                                races and civilizations rose to prominence in FaerO.n.
              Skilled in both magic and warfare, the Tel'Quessir- "the   The Elvish language used across FaerO.n- sometimes
              People," as they call themselves- came to FaerO.n ages   called the True Tongue by elves-is written in the grace-
              ago, building vast and powerful empires long before the   ful script of the Espruar alphabet. Seldruin, the ancient
              rise of humans. The days of the great elven nations are   language of elven High Magic that uses the Hamarfae
              now long past, and many elves have withdrawn from the   alphabet, is all but forgotten nowadays.
              world into isolated sylvan realms, or set sail across the
              Trackless Sea to the isle of Evermeet.            MOON ELVES
               Unlike dwarves, who developed subraces in the
                                                                Also called silver elves, or Teu'Tel'Quessir, moon elves
              world, elves brought their divisions with them, settling   are more tolerant and adventurous than elves of other
              into separate kingdoms by type. Beings of immense   sorts. In ancient times, the dissolution of their empires
              power, the first elves explored and settled the world,   dispersed moon elves among other races, and since
              bringing about a golden age of art, magic, and civi-  then they have traditionally gotten along well with their
              lization. At the height of their power, the elves per-  non-elf neighbors. They mingle with other people while
              formed a High Magic ritual intended to create the ideal
                                                                their kin remain in hidden settlements and secluded
              homeland. They succeeded, but the spell sundered
                                                                strongholds.
              the land in a terrible cataclysm at the same time that
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