Page 107 - D&D - Player's Handbook
P. 107
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0ETHEK, THE LETTERS ANO NUMERALS OF DwARVISH
GoDs OF CRAFT
Dumathoin, the Keeper of Secrets under the Mountain,
is the patron of the shield dwarves, as well as the god
of buried wealth, mining, gems, and exploration, and
the guardian of the dead. Sharindlar, Lady of Life and
Mercy, is the goddess of healing, romantic love, and fer-
tility, often associated with the moon.
GODS OF FAR PLACES
The god of invention and discovery is Dugmaren Bright-
mantle, called the Wandering Tinker or the Gleam
in the Eye. Marthammor Duin is the traveler's god,
patron of expatriates and guides, and deity of lightning
and roads.
GoDs OF WEALTH
Vergadain, called the Merchant King, is the god of
thieves (who commands his followers never to steal
from other dwarves), luck, and chance, as well as com-
merce and negotiation. Abbathor is the god of greed,
it caused the distant isle of Evermeet to rise from be-
sometimes portrayed as a dragon filled with envy of the
neath the sea.
wealth of others, who jealously tends his own hoard.
Then came the Crown Wars, a series of conflicts be-
tween the great elven kingdoms lasting three thousand
GODS OF EVIL
years. These battles devastated much of the world and
Laduguer is the patron of the duergar, god of magic and
resulted in the dark elves' flight into the Underdark.
those crafts not governed by Moradin. Also worshiped
Reeling from these calamities, the elven empires went
among the duergar is Deep Duerra, a goddess of con-
into a long, slow decline, and many of their kind took
quest and of the powers of the mind.
part in the great Retreat to their refuge on Evermeet. As
the elves increasingly withdrew from the world, other
ELVES
races and civilizations rose to prominence in FaerO.n.
Skilled in both magic and warfare, the Tel'Quessir- "the The Elvish language used across FaerO.n- sometimes
People," as they call themselves- came to FaerO.n ages called the True Tongue by elves-is written in the grace-
ago, building vast and powerful empires long before the ful script of the Espruar alphabet. Seldruin, the ancient
rise of humans. The days of the great elven nations are language of elven High Magic that uses the Hamarfae
now long past, and many elves have withdrawn from the alphabet, is all but forgotten nowadays.
world into isolated sylvan realms, or set sail across the
Trackless Sea to the isle of Evermeet. MOON ELVES
Unlike dwarves, who developed subraces in the
Also called silver elves, or Teu'Tel'Quessir, moon elves
world, elves brought their divisions with them, settling are more tolerant and adventurous than elves of other
into separate kingdoms by type. Beings of immense sorts. In ancient times, the dissolution of their empires
power, the first elves explored and settled the world, dispersed moon elves among other races, and since
bringing about a golden age of art, magic, and civi- then they have traditionally gotten along well with their
lization. At the height of their power, the elves per- non-elf neighbors. They mingle with other people while
formed a High Magic ritual intended to create the ideal
their kin remain in hidden settlements and secluded
homeland. They succeeded, but the spell sundered
strongholds.
the land in a terrible cataclysm at the same time that

