Page 110 - D&D - Player's Handbook
P. 110
A B c D E F G H I J K L M
T '? '1' cf ';! ~ q A c;; ~ ~ f '*'
N 0 p Q R s T u v w x y z
f- (i) q 12 S-0 ~ <q, .--J p cl;> cu 1" oS
1 2 3 4 5 6 7 8 9 0 10 50 100
,P i' A A cf <f 'ti' 'O v - E._ cL E..+
E s PRUAR , THE LETT E R S AND NU ME RAL S O F E LV IS H
beauty, art, and enchantment; and the Moonlit Mystery, DROW DEITIES
silver Sehanine Moonbow, goddess of all life's myster- The gods of the drow are fractious and treacherous as
ies, including mysticism, prophecy, death, and dreams.
their worshipers.
In legends, these goddesses are often separate entities
The Spider Queen. Lolth, the Demon Queen of Spi-
from Angharradh, and frequently depicted as Correl-
ders, reigns supreme as goddess of the drow, ruthlessly
lon's daughters or consorts. eliminating all who would threaten her position. Her
priestesses do likewise with the cults of rival gods
GODS OF NATURE
among their people.
Deep Sashelas is a sea god, lord of the sea elves and of
Other Dark Powers. Selvetarm is god of warriors,
dolphins. Labelas Enoreth is the philosopher god, deity
and therefore patron of male drow, although perhaps
of time and history, whose gift of trance is crucial to
not so much as Vhaeraun, the rogue god of thievery
elven identity and survival. Rillifane Rallathil is god of
and of drow males who rebel against the matriarchy.
the woodlands and the wild places, the father of wood
Kiaransalee, drow goddess of the undead, is served by
elves and protector of druids. Closely allied with him
secretive cults of necromancers. Ghaunadaur, known
is Solonar Thelandira, the god of hunting, archery, and
as That Which Lurks, is a subversive power, the mad
woodcraft.
god of oozes, rebels, and outcasts, occasionally re-
vered by drow.
GODS OF SHADOW
The Dark Maiden. Some drow exiles have heard the
Of somewhat darker bent, Erevan Ilesere is a deity of
song of Eilistraee, urging them out onto the surface to
mischief, a trickster-god; and Fenmarel Mestarine is the
behold the moon as it rises. The drow goddess of song,
moody and sullen god of outcasts and solitude, who has
beauty, swordwork, hunting, and moonlight, she is the
little to do with the rest of the Seldarine (except for Ere-
patron of drow who reject the evils of their society, offer-
van who uses Fenmarel as a scapegoat in his plots and
ing them light and hope.
pra~ks). And then there is Shevarash, a god thought of
as embittered and obsessive, to whom elves turn when
they seek vengeance. HALFLINGS
Folk think of elves as aloof and graceful, dwarves as
FAERUNIAN GODS
fierce and hardy, and of gnomes- if they think of them
Many elves worship deities in the Faerfinian pantheon, at all- as clever and shy. Halflings, in contrast, have the
including Mielikki (and the unicorn goddess Lurue), Sil- reputation of being deft and plucky.
vanus, and Sune. In recent years, some elves have found Halflings, or hin as they call themselves, exhibit a
delight in the worship of Lathander, as well. natural adroitness that often surprises larger folk. This
nimbleness regularly comes in handy when their cour-
age outruns their common sense, and tales about hal-
flings abound with lucky breaks and narrow escapes.
Beyond these typical elements of the halfling charac-
ter, halflings can be divided into two major subraces.
Many aspects of the two groups' cultures make them
distinct, but even without such trappings they are dis-
tinct due to a divergence in what seems to be a primal
drive: to go or to stay. Lightfoot halflings are travelers as
a rule, with tongues and hearts as nimble as their feet.
Whereas if strongheart halflings are on the move, it al-
ways seems driven by a desire to return to home or find
and settle in a new one. As the saying goes, "Lightfoot,
light hearted. Strongheart, strong footing."
CHAPTER 3 I RACES OF THE R:.:E.:.A.,;:L;;.M;.;s _______ .... ~-------r-.-.:""oe~-

