Page 33 - D&D - Player's Handbook
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THE  LEGEND OF  KNUCKLEBONES,  SKULL  BOWLING, AND THE  EMPTY THRONE
             Long ago there was  but one god of strife, death, and the   battle on for an eternity, the Lord of the End of Everything
             dead, an.d  he was  known as jergal,  Lord  of the End of Every-  intervened.
             thing. jergal fomented and fed  on the discord among mortals   "After all  you  have sacrificed, would you  come away with
             and deific entities alike. When  beings slew each other in  their   nothing? Why don't you divide the portfolios of the office by
             quest for  power or in their hatred, he welcomed them into   engaging in  a game of skill  for them?" asked jergal.
             his shadowy kingdom of eternal gloom. As  all  things died,   Bane,  Bhaal, and  Myrkul  considered the god's offer and
             everything came to him eventually, and over time he built a   agreed to it. So jergal took the skulls of his three most pow-
             kingdom  unchallenged by any other god.  But he grew tired of   erful  liches and gave them to the trio so they could compete
             his duties, for  he  knew them too well, and without challenge   in  skull  bowling.  Each  mortal  rolled  a skull  across the Gray
             there is  nothing-and  in  nothingness there is  only gloom.   Waste,  having agreed that the winner would  be he who
             In  such a state, the difference between absolute power and   bowled the farthest.
             absolute powerlessness is -undetectable.         Malar the Beastlord arrived to visit jergal at this moment.
              During this dark era arose three powerful  mortals-Bane,   After quickly ascertaining that the winner of the contest would
             Bhaal, and  Myrkul-who lusted after the power jergal  pos-  receive all  of jergal's power, he chased off after the three
             sessed. The trio forged  an  unholy pact that they would  gain   skulls to make sure that the contest would  be  halted  until  he
             such ultimate power or die in the attempt. Over the length   had  a chance to participate for  part of the prize.  Bane, Bhaal,
             and  breadth of the world they strode, seeking powerful  magic   and  Myrkul  again fell  to fighting, as  it was obvious their sport
             and spells and defying death at every turn. No  matter what   had  been  ruined,  but again jergal intervened. "Why don't you
             monster they confronted or what spells they braved, the three   allow  Lady  Luck to decide, so you  don't have to share with
             mortals emerged unscathed at every turn.  Eventually, the   the Beast?"
             trio journeyed into the Gray Waste and sought out the Castle   The trio agreed to this alternative, and jergal broke off his
             of Bone. Through armies of skeletons, legions of zombies,   skeletal finger bones and gave them to the contestants. When
             hordes of wraiths, and a gauntlet of liches they battled.   Malar returned from  chasing the skulls,  he found  that the trio
             Eventually they reached the object of their lifelong quest- the   had just finished a game of knucklebones.
             Bone Throne.                                     Bane cried out triumphantly, "As winner,  I choose to  rule
              "I  claim this throne of evil,"  Bane the tyrant shouted   for all  eternity as the ultimate tyrant.  I can  induce hatred and
             to jergal.                                     strife at my whim,  and all will  bow down  before me while in
              "I'll destroy you  before you can  raise a finger,"  threatened   my  kingdom."
             Bhaal the assassin.                              Myrkul,  who had won  second place, declared, "But I choose
              "And  I shall  imprison your essence for eternity,"  promised   the dead, and  by doing so I truly win,  because all that you are
             Myrkul the necromancer.                        lord  over,  Bane, will  eventually be mine. All  things  must die-
              jergal arose from  his throne with  a weary expression and   even gods."
             said, "The throne is yours.  I have grown weary of this empty   Bhaal, who finished third,  proclaimed, "I choose death, and
             power. Take it  if you  wish-I promise to serve and guide   it  is  by  my hand that all  that you  rule, Lord  Bane, will  eventu-
             you  as your seneschal until you  grow comfortable with the   ally  pass to  Lord  Myrkul.  Both of you  must pay honor to me
             position." Then, before the stunned trio could react, the Lord   and obey my wishes, since  I can destroy your kingdom,  Bane,
             of the Dead asked, "Who among you  shall  rule?"   by  murdering your subjects, and  I can starve your kingdom,
              The trio  immediately fell  to fighting among themselves   Myrkul, by staying my hand."
             while jergal looked on with  indifference. When  eventually   Malar growled  in  frustration,  but could do nothing, and so
             it appeared that either they would  all  die of exhaustion or   yet again only the beasts were left for  him.
                                                              And  jergal merely smiled, for  he  had  been delivered.
           common in places where an individual's grave or tomb   faithful send their annual recordings of mortality to holy
           isn't marked with the person's name.              sites where records of that sort are kept.
            Few people favor Jergal as a deity, and most who do
           are concerned with the dispensation of the dead in some   KELEMVOR
           way. Priests ofJergal serve communities as undertakers
                                                             The Lord of the Dead, the judge of the Damned
           and caretakers of gravesites. Jergal has no temples ded-
                                                             Kelemvor is seen as a just, fair, and comforting god of
           icated to him aside from abandoned places devoted to
                                                             death. Death comes to all, and when it occurs Kelemvor
           his old, darker incarnation, but his priests are welcome
                                                             is there to take each soul by the hand and lead it to the
           in the temples of Kelemvor, Deneir, and Myrkul. His



                        SYMBOL  OF  KELEMVOR
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