Page 88 - D&D - Player's Handbook
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founding of Helm's Hold, and her quick-rising popularity   Her stated aim is to resurrect the kingdom of Eaerlann,
         among the people has won her a seat as a Speaker.   and she has made bold steps in that direction by allying
           Dominating the skyline of the hold is the great edi-  the settlements of Nordahaeril, Reitheillaethor, and Teu-
         fice:  the Cathedral of Helm. As much a fortification as   veamanthaar (which most know as Tall Trees). As yet
         it is a temple, the cathedral has a small building on its   though, the elves who believe in this vision are small in
         grounds that serves as an orphanage, wards for caring   number and spread far apart over the eastern reaches of
         for the sick and injured, as well as a newer addition that   the High Forest.
         houses the mad and deformed who have been brought   Fey and sylvan creatures of all sorts-including satyrs,
         up from the catacombs.                            dryads, and treants- inhabit the High Forest. Small
           The settlement enjoys prosperity today, but such   wonder that one almost immediately feels the presence
         benefit was hard-won and requires vigilance to retain.   of unseen watchers upon entering the woods.
         Helm's Hold is vulnerable on many fronts, in large part   Nowhere in the forest is this feeling more palpable
         because of its proximity to Neverwinter Wood- which, if   than near the Grandfather Tree, an oak larger than
         anything, has become more dangerous in recent times.   you might imagine possible, which serves as a holy site
         Rumors of maddened treants abound, as well as stories   for the Treeghost tribe of the Uthgardt. Four smaller
         of Uthgardt barbarians once again raiding the trails that   oaks- enormous indeed, though still smaller than the
         lead to the hold.                                 Grandfather- mark the boundaries of the site, protect-
           Worse still, the Holy Watcher has seen premonitions   ing the tree and aiding those whom its spirits determine
         of something unspeakable rising from the depths   are worthy, speeding their natural healing. Teleporta-
         beneath the hold, bringing down the lowest vaults of the   tion magic often goes awry here, and the caverns deep
         cathedral in its bloody ascension. As a result, the temple   beneath the site are rumored to contain all manner of
         has dramatically increased guard patrols in the tunnels,   magical portals.
         perhaps as a prelude to hiring adventurers to explore   If it isn't the elves, the fey,  or the trees themselves
         the tunnels deep under Helm's Hold for some clue of   watching visitors, it might be the centaurs who make
         what those visions might portend.                 the High Forest their home, claiming the plateaus near
                                                           the head of the Unicorn Run. For decades, the centaurs
          HIGH FOREST                                      have been growing in number, enough so that they may
                                                           soon divide their tribes and claim additional lands as
         Anyone with even a hint of elven blood can't help but feel
                                                           their territory. Pegasi and unicorns can be found here,
         it stir upon setting foot in the High Forest. The sheer
                                                           and even some of the fabled aarakocra, the winged bird-
         age and the power of the trees, the depth of their roots,
                                                           folk, live among the peaks at the heart of the wood.
         and the wind whispering through their leaves- all these
                                                             Within the depths of the forest is an entire mountain
          things call to us.
                                                           range known as the Star Mounts. Constant strong
           A vast green cloak in the midst of the North, the High
                                                           winds keep weaker flying creatures from approaching
         Forest is a reminder of ages past, when thick woods
                                                            the peaks of the mountains, with the strange excep-
         blanketed much of Faerfin, and sylvan creatures of all
                                                           tion of the aarakocra, who had an ancestral homeland
          types lived among the trees. Even today the High Forest
                                                           there before being chased out by a dragon. Most the
          has barely known the tread and touch of humans, and
                                                           peaks may be viewed only from afar, and at a distance
         old growth dominates its flora.
                                                            they seem to glitter from the strange, massive crystals
           Elven communities in the forest are typically small
                                                           dotting their slopes. They are also known to hold rich
         and often nomadic. In part, this is a reflection of the
                                                           deposits of iron and nickel, but no one has mined these
         desire to keep the woods untouched, but there are ruins
                                                           mountains in hundreds of years.
          here, such as those of Ascalhorn- now called Hellgate
                                                             The Star Mounts are the source of the waters of
         Dell- that remind us of the fallen cities and empires
                                                            the Unicorn Run, which cuts through the rocks of the
         of the past.
                                                           lower range to form a series of gorges and cliffs known
           The High Forest once sheltered three great elven
                                                           as the Sisters. The sight of the tiered waterfalls is
         realms beneath its boughs, and the bones of those
                                                           positively breathtaking, well worth the challenge of
          empires still lie tangled in its roots. Many tribes of wood
                                                            reaching them. Mist shrouds the Sisters, and feeds
          elves- and a few moon elf tribes- still roam the wood
                                                            the vegetation on the small plateaus of the area. To
         protecting these ruins, the monuments to their golden
                                                            the north, the headwaters of the Dessarin River flow
          age. Few beyond the borders of the High Forest know
         much about these elves, who have no single leader and   down from a smaller pair of mountains called the
         make little contact with the outside world. Travelers in   Lost Peaks.
         the High Forest must always be wary of elves they meet   Far less idyllic are the cursed ruins of Karse. Here are
                                                            the remains of the great heresy of the Netherese wizard
          for they can never be sure of their welcome, and any
         promises of safe passage might not be honored by the   Karsus, who sought to claim godhood, slew the god-
          next band of elves.                              dess of magic, and brought about the end of an age and
           One elf is leading the effort to change this situation.   untold destruction across the entire world.
         Known as the Red Lady, or simply the Lady of the Wood,
                                                            HIGH MOOR
         Morgwais is a wood elf who seeks to unite the disparate
          tribes. She leads the Caerilcarn, the "Council of the   The High Moor was once a place much like the High
         Wood," which periodically gathers many tribal leaders   Forest or the nearby Misty Forest, but during the Crown
          together to share information, consult, and deliberate.   Wars, thousands of years ago, powerful magic burned
          CHAPTER 2  I THE  SWORD  COAST AND THE  NORTH
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