Page 93 - D&D - Player's Handbook
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The hills of Trielta do occasionally offer up some   narrow paths between the smaller-proportioned build-
          impressive bounty,  in the form of heretofore-undiscov-  ings that are the homes of the city's gnomes.
          ered gold and silver. While such finds are usually small   The first time I walked along these tight lanes, I felt
          lodes that are played out almost before others become   as though I was only seeing a small portion of the actual
          aware of them, Trielta has played host to full-on gold   settlement, and I was right. Later I discovered that
          rushes from time to time. Someone stumbles on a   beneath the slate-roofed houses, with their modest little
          particularly large vein of ore, and prospectors and for-  adjoining gardens behind plank fences or fieldstone
          tune-seekers come pouring in by the dozens. Trieltan   walls are the tunnels that constitute the true thorough-
          folk tend to see these occasional influxes of gold-hungry   fares of Hardbuckler.
          seekers the way other settlements look upon periodic   Beneath each small dwelling is an extensive cellar,
          plagues of locusts: aggravating, inevitable, and thor-  often three or more levels in depth. These spaces are
          oughly disruptive, but also part of the natural order, and   where the industrious folk of Hard buckler engage in
          so nothing to get bothered about.                 their livelihoods. S ome of the cellar spaces are shops
            Indeed, even the largest of these discoveries isn't so   or workspaces for artisans who sleep in the house
          lucrative as to be worth the construction of the full-scale   above. Other of these croftholds rent out their extra
          mining operations that can be found in other lands. No   space to travelers, setting aside a few rooms for rent,
          large nations or trading consortiums are waiting in the   and using a single large space as an open taproom,
          wings to invade and take over the mines of Trielta. They   serving the sort of fare one might find in an inn. The
          are what a dwarf acquaintance of mine once referred   food in such an establishment is odd- a great deal
          to as "scratch mines"- close-to-the-surface operations,   of mushrooms, potatoes, turnips, dense lichens, and
          with decent yield for a small amount of digging, but   stews made of shrews and voles-but filling and tasty in
          not worth the construction of "proper" (by which he of   its own way.
          course meant dwarven) mines.                        The chambers in these underground inns are well
            I was in Trielta resting after my escape from Najara   heated by generous hearths, and thus provide for very
          when just such an outbreak of "gold on the brain" (as   comfortable accommodations. More than a few mer-
          the locals term it) occurred. Though most of those who   chants arrange their travels so as to be in Hardbuckler
          come at such times are honest prospectors seeking to   ere winter arrives, so that they can spend the cold
          make their fortunes, the sudden opportunity for wealth   months beside a hearth, with a slice of fried pie in one
          does attract less scrupulous sorts, including all manner   hand, and a tankard of bitter gnomish stout in the other.
          of thieves, swindlers, and claims-jumpers- not to   Any cellar space not devoted to another purpose is
          mention monsters that prey on unlucky or ill-prepared   used for storage rather than being left vacant. Almost
          miners who unknowingly invade their territory.    every family in the town has some space that it uses for
            The most intense traveling I've done through these   its own needs or rents out for use by others. Those who
          hills was in pursuit of a band of marauding lizardfolk.   buy storage from a Hardbuckler must purchase their
          The head of the kindly gnome family I was staying with   storage crates and other necessary goods from local
          was taken prisoner, along with his oldest son. I helped   artisans, who also make locks, latches, waxy sealants
          the local halfling sheriff and the small band of militia he   for waterproofing crates and boxes, and the like. The
          put together to track the band, and to do so quickly,  res-  crates are all built to specific sizes, with shelving and
          cuing the captives. I've been welcomed in this area ever   space in the cellars measured so that each container fits
          since, and have gotten to know the goodly folk here well.   snugly and exactly.
                                                              Hardbuckler has a well-paid wizard who provides
          H ARDBUCKLER                                      magical security for stored items, for those who wish it.
          At the southern edge of the hills lies the walled settle-  Outlander wizards aren't permitted to lay wards or pro-
          ment of Hardbuckler. It is a town of mostly gnomes, with   tections on goods destined for the cellars- such must
          the occasional human, halfling, or half-elf among their   be applied by Daelia Inchtarwurn, the latest wizard in a
          number. It is one of the best-defended towns I've vis-  long line of folk who have worked in Hardbuckler over
          ited, with a several batteries of ballistae on impressive   the generations. She wears a set of magical bracers
          cog-run cranking mounts that allow for a nearly con-  passed to her by her father.
           tant cycle of firing and reloading from any of the wall
          emplacements. Though the folk of Hardbuckler don't   RURAL SETTLEMENTS
          have cause to use them very often, these weapons usu-  Most of the outlying settlements in the Trielta Hills
          ally discourage the bandits, raiders, and occasional ore   consist of a dozen or two dozen halfling or gnome fa m-
          bands that would lay claim to Hardbuckler's wealth.   ilies, living in homes molded gently into rolling hills.
            The town eschews the sort of street network that   Relatively shallow valleys serve as agricultural land,
          1ends to delineate most large settlements;' instead it has   while the slopes are used for growing vine crops (such
          a single street running inside the circular town wall,   as pumpkins and strawberries) or grazing small herds
          and another pair of straight roads crossing the town   of the large-horned sheep many of the halfling families
          north-to-south and east-to-west that meet in the center   keep, or the ornery braid-bearded goats favored by
          of town in a crossroads marketplace. Many buildings   gnome goatherds.
           1ructured for larger folk line these streets, for taller   Most of these small communities aren't exclusively
          "olk tend to prefer the comfortable familiarity they pro-  populated by halflings or gnomes, since such groups
           ·ide, but the rest of the town is made up of a series of   seem to prosper better when members of both races
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