Page 96 - D&D - Player's Handbook
P. 96

LOST TRIBES  OF THE  UTHGARDT                   roamed the forests of the North, preventing humans
           Given the rebirth of the Blue  Bear tribe in  recent years, it   from banding together to rise up against them. Into
            might be incorrect to assume that any  Uthgardt tribe is   this turmoil came Uthgar, who challenged each of the
           truly extinct.  Nevertheless, several tribes are known today   great spirits, one at a time, besting them and subju-
           only by prior reputation, not present accomplishments.   gating them to  his rule. Each of the defeated spirits
             The Thunderbeast tribe has not been  heard from  in   became embodied in the totem of one of the groups of
            several years. When the Thunderbeasts made their annual   humans who followed and revered Uthgar. Thus were
            pilgrimage to  Morgur's Mound in  Neverwinter Wood, they
           found their holy site desecrated. Soon thereafter, their   born the tribes of the Uthgardt, each taking the name
           chieftain took them back into the depths of the High  For-  of their totem spirit.
           est, and they have not emerged since.             The sites of Uthgar's victories are marked even today
             The Gray Wolf tribe, made up of lycanthropes, was de-  with the great ancestor-mounds of the Uthgardt. Each
           stroyed  by a Selunite crusade because of the tribe's curse.   is said to have been built over the remains of a tribe's
           Some of the su rviving Gray Wolves took shelter among   totem spirit, along with the tribesfolk who died while
           other Uthgardt tribes.                           helping Uthgar to fight the creature.
             The Griffon tribe came to an  untimely end when it rose   A tribe lays claim to the territory around its ancestral
           against the forces of Luruar allied with giants and ores.   mound for many leagues, declaring it as the grounds
             The  Red  Pony and Golden Eagle tribes vanished cen-
                                                            in which the tribe hunts and sets up camps. Generally
           turies ago. They were last seen in the vicinity of the
           One Stone, the ancestral mound those tribes shared   speaking, Uthgardt bands of a given tribe will range as
           with  Sky  Pony.                                 far as two to three weeks' travel away from the tribe's
                                                            ancestral mound, with raiding parties going much far-
                                                            ther afield. These holy sites are scattered through the
          connection to places she saw as providing prey for
                                                            North; in almost all cases, the exact location of one is
          her tribe.
                                                            known to few people other than members of that tribe.
           If a band of Uthgardt come upon your campsite, my
                                                             Almost all of the original tribes of the Uthgardt are
          advice is this. First, do what you can to hide all signs of
                                                           active in the North today. Even a tribe thought to be
          magic or spellcasting. Then show them hospitality and
                                                           lost or destroyed might be represented somewhere by
          invite them to warm themselves. If you have jewelry or a
                                                           a small number of humans who claim to be descended
          fine weapon, offer these gifts to the one who seems like
                                                           from the one of the tribes of old, but such people, where
          the leader. Ask how their hunting goes, and give them
                                                           they exist, aren't numerous by any means, and their
          a chance to brag. Be appreciative, but not obsequious.
                                                           claims are often spurious.
         Tell them you have heard of the prowess of the Uthgardt
         people- their hunting skills and strength first and fore-  The Uthgardt take their ritual practices and taboos
                                                           very seriously. Most taboos and traditions vary from
         most- but attribute these claims to a tribe other than
                                                           tribe to  tribe, but at least one stricture is universal
         their own. The strongest among the band will insist on
                                                           among the Uthgardt: magic other than that of the sha-
         the chance to prove him- or herself better than the sto-
                                                           mans or the magic of weapons and armor is forbidden.
         ries you've heard, and will want you to bear away tales
                                                             The priests of the Uthgardt revere their ancestor-god
         of about his or her tribe instead.
                                                           and also invoke the names of their totems as interces-
           You or one of your companions might need to agree
                                                           sors with the Father of the Tribes. Their ethos is simple:
         to a challenge of some kind, a feat of strength or a bout
                                                           strength is rewarded with more strength, and when
         of fisticuffs, by which the band may measure your prow-
                                                           strength fails, it is because a person is not worthy.
         ess. It doesn't greatly matter if you win or lose, though.
         Simply express a desire or a willingness to compete,
                                                           WARLOCK'S  CRYPT
         and you will earn some measure of respect. If you win
         the challenge, be gracious, and express gratitude that   On the western edge of the Troll Hills lies an area of
         you finally found someone of great status to test yourself   bizarre terrain: shattered rubble is strewn across the
         against. If you lose, be self-effacing and rueful, and give   landscape, between and among mounds of upturned
         the victor the best part of the meal at hand.     earth and deep furrows of the sort one commonly sees
           This advice will not always work, of course. Some   in the wake of trebuchet blows that miss their mark.
         bands aren't so easily assuaged, particularly if they are   Farther in from the perimeter of this blasted land lies
         out deliberately hunting you or folk like you. At all times,   a scattered mess of buildings, some relatively intact,
         remember that these are a proud and strong people with   others half-collapsed and leaning on their neighbors.
         a fierce love of life and its simple pleasures. Demon-  In the center, rising above it all, is a handful of twisted
         strate an outlook complementary to theirs, and they   towers looking for all the world like talons clawing at
         might make of you a comrade. Show fear or contempt,   the sky. These towers can be seen from a good distance,
         and they will respond with quick violence.        seemingly unharmed by the cataclysm that produced
                                                           the damage around them. Indeed, because of their pris-
         THE PEOPLE OF UTHGAR                              tine condition, some folk conjecture that these towers
         The Uthgardt trace their origins back to the mighty   must have been built after that event.
         hero Uthgar, a warrior without compare. During my   The truth of the place now called Warlock's Crypt
         time with his tribe, Gyrt spoke freely of the tales of   is something different altogether. All of the structures
         Uthgar that have been passed down among his people.   visible here, from the now-shattered outbuildings to the
         The saga begins in the distant past when the humans   central towers, comprised a city that floated atop a disc
         of the North lived in fear and isolation. Great spirits   of stone during the time of ancient Netheril. When the
         CHAPTER 2  I THE  SWORD  COAST AND THE  NORTH
  94
   91   92   93   94   95   96   97   98   99   100   101