Page 101 - D&D - Player's Handbook
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basis of the famous scrimshaw that is sold as far south   THE UNDERDARK
             as Calimshan and farther east than I care to consider.
             The bones are also used to make all manner of small,   Do YOU KNOW WHAT IT JS TO BE A SLAVE? To FEEL THE
             sturdy tools: fish hooks, arrowheads, sewing needles,   crack of a whip, the venom of a draw priestess's snake-headed
             buttons, and more. Each town on the lakes has its own
             fleet of fishing boats, and the towns carefully divide the   lash, the weight of a burden you can't possibry lift after so
             lakes to protect the population and the delicate balance   much toil? No, you don't. So close your mouth and openyour
             between the communities.                         eyes and ears, and dip your quill.
              Independent-minded folk who come to Ten-Towns are         - Oshgir the half-ore, to Kimitar Thaeless,
             discouraged from striking out on their own, and when
             they do, they often fail, either due to the dangers of the                  glyphscribe of Deneir
            waters, being blocked out of the best fishing areas, or
            simply being refused trade by the scrimshanders, whose   Known by many as the Realms Below, the vast, miles-
            wares are expensive. Icewind Dale is a place where   deep network of caverns, caves, and underground
             cooperation is essential for survival, and ignoring that   waterways called the Underdark is home to many
             fact can leave one quite alone in a time of need.   strange creatures and even stranger societies. No one
              Where nine of the Ten-Towns survive primarily on   is quite sure the extent of this massive ecosystem,
             fishing, Bryn Shander lives on trade, making it the place   except to say that it reaches at least the breadth of the
             to visit when you come here. The walls keep the town   continent, and that most creatures are fully capable of
            safe from barbarians who raid the area and the beasts   surviving their entire lives within it, provided they can
            of the tundra, and the packing in of its people means   find enough food and safety to do so. Breathable air is
            Bryn Shander is also warmer than the other towns, both   plentiful, and clean water can be found. Beyond that,
            literally and in terms of the welcome you receive.   most surface folk only have the tales of adventurers, the
              I have visited only a few of the other towns, and while   survivors of attacks, and the occasional escaped captive
            they have their quirks and charms, they are mostly what   to describe the horrors lurking below the surface.
            you might expect: fishing villages at the edge of frigid   What follows are portions of the tale told by Oshgir, a
            waters in a frozen waste. Certainly, there is trade to be   half-ore warrior who was captured by a duergar raiding
            done, coin to be made, and intrigue to be investigated   party, sold to a Zhentarim agent, captured by drow, and
            in even in the smallest of these communities (which   then escaped his captivity by killing an overseer and
            can number as few as a hundred souls). The only other   fleeing to Blingdenstone. This account was recorded by
            point of interest is the town of Targos, on Maer Dualdon,   a traveling scribe of Deneir named Kimitar Thaeless
            which has grown rapidly and is threatening to burst   and submitted to the library at Candlekeep. Most don't
            the bounds of its protective wall, and thus has a hum of   believe that a half-ore was quite so eloquent in his tell-
            opportunity about it.                             ing, and thus contend that the scribe embellished the
                                                              tale somewhat.
            REGHED  BARBARIANS
            Ten-Towns isn't the only community in Icewind Dale.   CAPTURE
            Tribes of human barbarians called Reghed also operate
                                                              It's impossible to describe the shame of a hardened
            in the area. Hunters and raiders who value strength and   warrior driven to his knees by a half-dozen duergar that
            devotion to their ancestral heroes, they claim a great   have just slain his fellows. Never mind that we were
            many heroes among their honored dead, including some
            who were responsible for the safety of Ten-Towns, Ice-  asleep and unarmored at the time, or that I was able to
                                                              take four of them down before an axe cut the strength
            wind Dale, and beyond. A Reghed camp is made up of
                                                              from my leg. I was shackled and gagged, my wound
            a large ring of hide tents, able to be broken down and   wrapped in a bandage tight enough to stop the bleeding
            transported as the Reghed move to keep up with the   and numb my leg, as the gray pests laughed and spouted
            herds of reindeer they depend on for food and clothing.
                                                              jokes at me, and then forced me to walk until I lost con-
                                                              sciousness. When next I awoke, there was no longer a
            THE DWARVES
                                                              sky overhead.
            Dwarves still live in the mines of Kelvin's Cairn, but in
            fewer numbers than they once did, and with less influ-
                                                              GRACKLSTUGH
            ence than they had on the rest of Icewind Dale a century
            or two ago. The dwarves here claim their continued   After days of walking in the deep, dark places beneath
            allegiance to Clan Battlehammer of Mithra! Hall, even   the surface, I was led, in heavy chains, to Gracklstugh,
            though they returned to the colder north when they dis-  on the shores of the Darklake. I was set to work almost
            covered their ancient home no longer suited them. Bryn   immediately at a forge, to pump bellows, heft ingots,
            Shander serves them as a trading post, allowing them   and carry barrels of quenching oil. The place is called
            to keep humans and other strangers away from their   the City of Blades, for good reason: the fine steel of the
            mines, which are some distance away in the shadow   duergar is impressive, considering the quality of the iron
            of the Cairn. The dwarves send a representative to the   they were starting with. Hammering, refining, and care-
            council of speakers that governs Ten-Towns, but have no   ful polishing gave the metal the strength and sleekness
            say in their proceedings except to declare acceptance or   necessary, and diligent sharpening added wicked edges
            refusal of the decisions of the human gathering.   to many of the blades I handled.
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