Page 141 - Tales from the Yawning Portal
P. 141

CHAPTER 5  I DEAD  IN THAY






                                                             the north that connects with the Iron Golem Foundries.
                                                                                                               the perytons attack.
                                                           White Gate. A white gate is located in the passage to
                                                                                                               ans, or if they fail to offer food within a few moments,
                                                             unless provoked.
                                                                                                               their pork diet. If  the characters don't appear to be Thay-
                                                             pied when the characters come here. It doesn't attack
                                                                                                               sters," page 113) that roost here have grown tired of
                                                             chamber. The creature is asleep or otherwise preoccu-
                                                                                                               reduced-threat perytons (see "Reduced-Threat Mon-
                                                             A behir spends its days sleeping and eating in this
                                                                                                             Creatures. The four adult perytons and four
                 •
                                                            stone floor in  places.
                                                                                                             twenty feet above the floor.
                                                            gouged. The turf is  burned and overturned, revealing the
                                                                                                             Broad ledges run along the walls of this long cavern,
                                                            The trees in  this forested cavern are scorched and
                                                                  I
                                                                                                               I
                 i
                                                                                                               53.  PERYTON ROOST
                                                             56.  BEHIR LAIR
                                                                                                               points for 10 minutes.
                                                             takes 22 (4dl0) necrotic damage.
                                                                                                               throw. On a failed save, the creature can't regain hit
                                                             the pool. If  the creature does, it gains no benefits and
                                                                                                               the creature must make a DC 15 Constitution saving
                                                            It isn't safe for a non-undead creature to drink from
                                                                                                               zone. When an intruder ends its turn in an area of trees,
                                                             harm spell (save DC 15).
                                                                                                               Powerful necromancy magic suffuses the trees in this
                                                             creature drinks in a tenday, it suffers the effects of a
                                                             (remove curse negates this effect). The third time the
                                                                                                               FOREST OF  DEATH
                                                             a tenday, its hit point maximum is halved for one tenday
                                                                                                               Forest of Death.
                                                             once per tenday. The second time the creature drinks in
                                                             An undead creature can drink from the pool safely only
                                                                                                               opening to the east has a white gate that leads to the
                                                                                                               a white gate that connects with the Culling Pens. The
                                                             that drink from it the benefits of finishing a short rest.
                                                             The pool's necromancy magic grants undead creatures
                                                                                                             White Gates. The northern exit from this area has
                                                                                                               cult terrain.
                                                                                                             Bone Piles. These 1-foot-high piles of bones are diffi-
                                                            A pool in this cavern glows with  pale gray light.
                                                                                                               brought food.
                                                                                                               when it becomes clear that the characters have not
                                                              I
                                                                                                               sits atop a different bone mound, and they all attack
                                                             55.  POOL OF CONSUMPTION
                                                                                                               duced-Threat Monsters,"  page 113). Each creature
                                                                                                               with three reduced-threat displacer beasts (see "Re-
                                                             the wall that leads to the Forest of Weakness.
                                                                                                             Creatures. Two adult displacer beasts dwell here
                                                            White Gate. A white gate is situated in the opening in
                                                             fleeing characters.
                                                             to this zone, with which she and her allies can pursue
                                                                                                              forming low mounds.
                                                            Glyph Key. The female troll has a glyph key attuned
                                                             characters are fair game.
                                                                                                                I
                                                             the party lingers, it's likely to dawn on the trolls that the
                                                             ters a few moments to decide on a course of action. If
                                                                                                             Bones are piled against the western walls of  this cavern,  I
                                                             given prisoners to play with, which allows the charac-
                                                             that lazes near the black gate. They wait to be fed or
                                                                                                               wall between this area and the Forest of Weakness.
                                                             that fight constantly and one immense, dominant female
                                                                                                             White Gate. A white gate stands in the opening in the
                                                            Creatures. Three trolls live in this area, two males
                                                                                                               radiant damage.
                                                                                                               undead does, it gains no benefits and takes 22 (4d10)
                 •
                                                                                                              It isn't safe for an undead to drink from the pool. If  the
                                                            tact stone.
                                                                                                               (save DC 15).
                                                            black gate. On the wall  southwest of  the gate is  a con-
                                                                                                               drinks in a tenday, it suffers the effects of a harm spell
                                                            in this forested cavern. Against the eastern ledge is  a
                                                                                                               curse negates this effect). The third time the creature
                                                                                                               its hit point maximum is halved for one tenday (remove
                                                            Bro ken and gnawed bones are strewn across the turf
                                                                                                               tenday. The second time the creature drinks in a tenday,
                                                                                                               creature can drink from the pool safely only once per
                                                             54. TROLL CAVERN
                                                                                                               drink from it the benefits of finishing a short rest. A
                                                                                                               The pool's magic grants non-undead creatures that
                                                              white gate connects with the Culling Pens.
                                                                   I  that leads to the Forest of Recovery. To the northwest, a
                                                            Hrute Gates. The southern passage has a white gate
                                                                                                              A pool in  this cavern glows with  pale blue light.
                                                              peryton eggs.
                                                              wa'.l  in this area. A search of the ledges reveals five
                                                                                                                I
                                                                                                               51.  POOL OF RECOVERY
                                                            Ledges. Rough handholds make it easy to climb the
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