Page 69 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
P. 69
Hill Goblin Warlord
Small humanoid (goblinoid), neutral evil
Armor Class 15 (studded leather)
Hit Points 44 (8d6 + 16)
Speed 30 .
STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 14 (+2) 10 (+0) 11 (+0) 10 (+0)
Senses darkvision 60 ., passive Perception 10
Languages Common, Goblin
Challenge 3 (700 XP)
Command. Any hill goblins within 60 feet of the hill goblin
warlord who can hear it can use their bonus action to make an
attack with disadvantage.
Nimble Escape. e hill goblin warlord can take the Disengage
or Hide action as a bonus action on each of its turns.
Actions
Multiattack. e hill goblin warlord makes two melee attacks.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ., one
target. Hit: 5 (1d8 +1) slashing damage or 6 (1d10 + 1) slashing
damage if wielded with two hands.
Quartersta . Melee Weapon Attack: +3 to hit, reach 5 ., one
target. Hit 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1)
bludgeoning damage if wielded with two hands.
Reactions
Slippery. If an attack on the hill goblin warlord misses, it moves
5 feet away without provoking an opportunity attack.
Weapons, Armor & Items
Longsword, quartersta , studded leather armor and roll a d12:
d12 Item(s)
1–6 1d4 days' rations consisting of beef jerky, hard cheese,
and stale bread
7–9 A trinket (p. 69)
10–11 A tattered coin purse containing 24 (7d6) cp, and
10 (3d6) sp
12 A set of +1 studded leather armor
If a chief manages to take over and assimilate a rival troop, he may
begin styling himself as a warlord. Usually attaining their position
with brute force rather than cunning, a warlord has all the subtlety
and nuance of a mace to the teeth. O en carrying a short cane in
pale imitation of senior hobgoblins, a warlord delights in instilling
'discipline in the troops'.
68
Chapter 3: Goblins

