Page 153 - Curse of Strahd_Neat
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Three mongrelfolk are confined here. One of them cra The eight mongrelfolk sing the following rhyme:
dles a polished brass candlestick as if it was a doll. Any The devil dwells in his dark house,
attempt to take it causes the mongrelfolk to attack. Upon the misty pillar.
First he'll taste her sweet, sweet blood,
S15B. QUARRELING MONGRELFOLK
And then he'll have to kill her.
They weep if their treasure is taken from them.
Four mongrel creatures brawl amid the wreckage of this Treasure. The golden statuette depicts Saint Marko
bedchamber while a fifth watches and cackles behind via and is worth 250 gp. It grants any good-aligned crea
a life-sized, painted wooden statue of a saintly woman ture that carries it a + 1 bonus to saving throws.
in robes.
S15G. MONGRELFOLK BABIES
Five mongrelfolk are confined here. The four that are
fighting aren't trying to kill each other, but they are try Filthy mongrels cradle screaming young in the de
ing to assert dominance. They stop fighting if a charac bris-strewn corners of this room while several more hoot,
ter separates them. holler, roll on the floor, and whack each other with sticks.
The statue is a little over 5 feet tall and carved from
a single piece of wood. It depicts Saint Markovia. Close This room contains ten mongrelfolk, three of which are
I Seven mongrels are seated in the middle of this room, I tendng to noncombatant mongrelfolk babies.
inspection reveals that it is covered with bite marks.
S15C. INCANTING MONGRELFOLK
S15H. MONGRELFOLK FORT
forming a ring. They appear to be chanting a spell. This room contains a fort made out of piled bits of shat
tered furniture and torn draperies. From within the fort,
you hear a mischievous cackle.
These seven mongrelfolk are trying to cast a spell that
will cause the abbey's bell to ring, so that dinner will be
served. They are speaking nonmagical gibberish. Two mongrelfolk live in the "fort" but refuse to come
out unless baited with food. While hidden under the
S15D. HUNGRY MONGRELFOLK wreckage, they have three-quarters cover.
S16. WINE CELLAR
Nine mongrel creatures stand in the middle of this room,
starting at the doorway in silence with hungry looks in
their eyes. The stone steps descend twenty feet to a cellar that con
tains ten barrels of wine and an L-shaped wooden rack
These nine mongrelfolk haven't been fed in days be packed with wine bottles.
cause Clavin doesn't like them. They try to kill and de The barrels in the center of the room are empty. The
I This room is packed wall to wall with mongrels wallowing I wine names are emblazoned on the barrels, as is the
vour any character who sets foot in the room.
S15E. MONGRELFOLK HORDE
winery's name: the Wizard of Wines. The barrels
against the east wall contain Purple Grapemash No. 3,
contain Red Dragon .Crush, a fine wine ..
in their own filth. The floor is strewn with gnawed bones. a cheap wine. The four barrels against the south wall
The wine racks contain thirtycthree bottles of Pur
ple Grapemash No .. 3 and twenty-four bottles.of Red
Sixteen screaming mongrelfolk are confined here. The Dragon Crush.
bones are all that remain of mongrel folk who perished
and were eaten. The stirvi � 9rs.9e� {or food; . . TREASURE
Among the wine bottles on the·rack is·one with no stop
. .
�
S15F. SINGING AND-DANCING MONGRELFOLK per and a label that reads ''Cham.pagne du.le Stomp." it·
.
'•
: . _ -. •:
:· f. �::
l . ·',
contains a rolled-up spell scroll of herdef s' (eas(.·
Eight mongrels caper about the wreckage of this bed S17. LOFT AND BELFRY'
°
chamber while singing a rhyme. One of them holds up a Anyone on the curtain wall (area S18) who listens at this
glittering gold statuette as it leads this mad parade. room's door hear the soft tones of a stringed.instrument.
CHAPTER 8 I THE VILLAGE OF KREZK

