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Zaki Warfel, in his research for Prototyping, found

              that paper prototyping is the most widely used design

              technique in the world. Bill Buxton, in his great book

              Sketching User Experiences, brings up lots of great

              real-life stories of the use of paper in design.




              The great question is, when should we use paper

              prototyping? I can come up with two particularly

              useful situations:




               •  Always, as a quick and dirty ideation tool that

                   you use before using other, more complex, design

                   techniques;




               •  In small, not complicated, projects, as a primary

                   design technique, on one condition: you must have

                   a good relationship with your team who can work

                   on scrappy documentation and, in this particular

                   project, you must prefer speed over accuracy.




              You can either engage in sketching, or use sticky notes

              as we did. Try to be as quick as you can and don’t over-

              design your paper prototypes. They don’t need to be




















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