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representation.
‘Representation’ is an absolutely crucial term here,
which will help you find the right fidelity-speed
balance. You can’t go into too many details but, on the
other hand, you need to create a solid representation
of the final design that doesn’t miss out any important
piece of it. You’re setting a path for the whole
project and for the people that are working with you
(developers, visual designers, copy writers, project
managers – they all need well-created wireframes). You
might compare it to the creation of a map of a city.
Every street is represented on a map, but, obviously,
it’s vastly simplified. You can sense the architecture of
a city if you look at a map, but you can’t perceive its
beauty.
Wireframes should be created quickly and almost
the whole time should be spent communicating with
team members and … thinking. The mere activity of
wireframe-creation should be really quick.
The visualisation should be aesthetic, but this is
66 efficienT design Techniques

