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2. encourages people to actually review the visual side
of the project.
Mockups are particularly useful if you want to get
an early buy-in from a stakeholder. Thanks to their
visual nature, mockups don’t have the resistance of low
fidelity deliverables and are much quicker to create
than prototypes. They are a good feedback-gatherer
and, if placed in the context of the whole design story,
can form a great chapter of your documentation.
the reAL power oF prototyping
A prototype is often confused with both a wireframe
and a mockup. In actual fact, though, it’s totally
different. A prototype is a middle-to-high fidelity
representation of the final product, which simulates
user interface interaction. It’s interactive and dynamic.
efficienT design Techniques 71

