Page 214 - Waterdeep - Dungeon of the Mad Mage_Neat
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character who examines the wall can, with a successful   githyanki, Urion sympathizes with githzerai and doesn't
             DC 14 Intelligence (Arcana) check, ascertain that it's a   regard them with utter contempt.
             scrying device and figure out how it works.         If  the characters are willing to listen, Urion tells
                                                                them in Common that Al'chaia keeps two magic tomes
             7. ANTI- !LLITHID D EFENSE                         meant to enhance strength and intellect in a chest in her
                                                                quarters on Creche K'liir. If  the characters offer to kill
             Two crystal golems (see "Crystal Golems," page 210)   Al'chaia, Urion opens the gate in area 11 for them. Urion
             guard this room. They attack any creature that enters   won't accompany the characters, however, since doing
             this area unescorted by a githyanki, a crystal golem, or
             a red dragon. If  combat breaks out in this chamber, the   so would surely compromise his ability to assume com-
             githyanki warriors in area 6a come to investigate.   mand once Al'chaia is dead. He doesn't care whether
               A permanent enchantment in this chamber grants any   they keep Al'chaia's magic books or not.
             creature in the area advantage on saving throws against   To earn the characters' trust, Urion answers any ques-
             being charmed, and causes the levitate and detect   tions they have about the current state of the Crystal
             thoughts spells to automatically fail when cast.   Labyrinth and the asteroid. If the characters attack him,
                                                                Urion retreats to Stardock by way of  the gate in area 11
             8. O FFICER QUARTERS                               while the crystal golem covers his escape.
             Four beds with pale white crystal frames are set along   TREASURE
             the walls. A male githyanki knight named Eshant and   Urion carries a Stardock rod (see "Stardock Rods," page
             a male githyanki gish (see appendix A) named Theru   214), a set of mason's tools, and a green crystal wand
             stand in the middle of the room, engaged in a tense   (his arcane focus).
             debate. Characters who get close to this area without   Amid the worthless skulls, spell components, and
             alerting the githyanki hear the two arguing in Gith   crystal fragments on the shelves are several books
             about which of them is worthier of "Al'chaia's magic   of  interest:
             books." The debate is intense but stops short of  physical   •  Wedged between red crystal bookends carved in
             violence. If  the characters don't interrupt, the gish even-  the likeness of red dragons (250 gp for the pair) is a
             tually backs down and withdraws to area 9 to cool his   six-volume doctrine of planar philosophy written in
             heels. Eshant and Theru attack intruders on sight.
                                                                  Common titled The Spectrum of  Multiversal Beliefs,
                                                                  which delves deeply into the conflicting cosmic philos-
             TREASURE
             Eshant and Theru carry one Stardock rod apiece (see   ophies of  several different planar factions. Each vol-
             "Stardock Rods," page 214).                          ume is worth 250 gp separately, but the complete set
               Eshant's plate armor is set with six black jaspers (50   is worth 2,500 gp.
             gp each) and six red spinets (100 gp each). Eshant also   •  Stacked one atop another are three identical spell-
             carries a potion of  greater healing in a crystal vial worn   books shared by the githyanki gish. Each of these
             on a thin platinum chain (25 gp) around his neck.    books contains the spells that Urion and his fellow
                                                                  gish normally prepare (see appendix A), plus detect
              9. TROPHY ROOM                                      magic, fabricate, haste, hold  person, and shield.
             Stuffed Ulitharid. A 10-foot-tall, stuffed ulitharid (see   11.  STARDOCK G AT E
               appendix A) stands in a 15-foot-high alcove along the
               south wall of the room.                          The crystal doors to this room are magically locked, but
             Illithid Heads. Fifteen mounted mind flayer heads dec-  they open automatically for any creature that carries a
               orate the walls.                                 Stardock rod (see "Stardock Rods," page 214). There
                                                                are no physical locks to be picked, but a knock spell or
             10.  GOLEM LABORATORY                              similar magic also opens a door.
                                      ~~~~~~~~~~                  The room contains the following:
             Urion. Urion, a male githyanki gish (see appendix A),
               is using a set of mason's tools to carve the head of   Golem. A crystal golem (see "Crystal Golems," page
               a half-completed crystal golem lying atop a 10-foot-  210) stands in the southernmost section of the room.
               long, 5-foot-wide, 4-foot-high table in the west side   It attacks any creature not escorted by a githyanki, a
               of  the room.                                      crystal golem, or a red dragon.
              Golem. A crystal golem (see "Crystal Golems," page   Gate to Stardock. In the western section of  the room, a
               210) stands guard in the east side of  the room, sur-  stone arch set with glowing red crystals is embedded
               rounded by shelves stacked with books, spell compo-  in the south wall.
               nents, pieces of  crystal, and mind flayer skulls.   Pedestal. Rising from the floor 10 feet in front of  the
                                                                  arch is a 3-foot-high pedestal made of red crystal with
               The crystal golem doesn't attack unless Urion orders   a small hole in the top.   •
              it to do so, or if  the characters attack it or Urion first.
               Urion does not attack the characters unless he has no   Together, the arch and pedestal comprise a telepor-
              other choice. Believing that his superior, Al'chaia, is a   tation gate. The hole bored into the top of the pedestal
              tyrant unfit for command, he tries to use the characters   is 1 inch wide and 6 inches deep. When a Stardock
              to eliminate her. This is true even if the characters are   rod (see "Stardock Rods," page 214) is inserted into
              accompanied by githzerai from level 15; unlike most   the hole, the solid wall inside the arch disappears for 1
                                                                minute, replaced by an open doorway to area 12a. This


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