Page 310 - Waterdeep - Dungeon of the Mad Mage_Neat
P. 310

To lower ond
                                                                                              Middle Skullporl











                                                                                         1 square =  10 feet



          M11P 26: SKULLPORT, UPPER LEVEL


             were destroyed or driven out during the Spellplague,   34. NIGHTSHADE'S  CARESS
                                                                                               ----
             leaving behind a bleak, three-story stone mansion that   Displayed in the window of this shop are various herbs,
             the Harpers have seized and turned into a hideout.   elixirs, vials of poison, and baskets of medicinal fungi.
               Felrax, a dragonborn mage with copper-colored    The store is cluttered with more such goods, all labeled
             scales, watches over the mansion. A light cantrip cast on
             his staff allows Felrax to see in the dark interior. If  one   and clearly priced. The apothecary, Nightshade, is an
             or more characters are Harpers, Felrax offers to help   undead creature (use the mummy statistics) that looks
                                                                like a withered crone dressed in a tattered black robe.
             them in one or both of the following ways:
             •  He allows the party to use the mansion as a sanctuary   35. THE WORM'S  GULLET
                                                                                            -----
               and a resting place for as long as they need it.   The only restaurant in town is located inside a petrified,
             •  If  the characters need to leave Skullport in a hurry,   hollowed-out purple worm. The food and the service
               he tells them that Tasselgryn Velldarn (area 27) has   have gone downhill ever since Xanathar installed a new
               access to a teleportatioo circle and charges 50 gp per   manager: a heartless duergar named Gharz Stonedark.
               person for its use.
                                                                 Gharz makes meals out of whatever his kobolds can
             32. DUMATHOI~EST                                   find, and patrons are expected to eat whatever Gharz
              ---                                               serves them. Common meals include stirge loaf, carrion
             Ygarra Urmbaalt, a duergar, appraises gemstones for a   crawler souffle, tlumph stew, and hot shrieker pie. The
             flat fee of  20 percent of  a gem's value. Her establishment   house ale is Wyrmwizz, straight from the local distillery
             is a one-story, ugly stone building.               (area 16). A meal with a drink costs 5 sp per person.

                                                                             1
             33. THE OVERFLOWING URN                            36. TANOR THAL REFUGE
                                           -----                                             ----
             This store rests atop another structure that is crumbling   Carved by the drow of House Tanor'thal, this stronghold
             with age. As a result, the building tilts slightly to the   resembles an upside-down spider that looms above the
             east. Inside, a man calling himself Garryth sells flasks   rest of  Skull port like a great, dark god. The spider's
             of oil for 5 sp each and casks of pitch for 2 gp each.   hollowed-out head, thorax, and abdomen contain win-
               Five years ago, a doppelganger killed Garryth and as-  dowless living quarters filled with thick webs and a host
             sumed his identity after disposing of the body. The dop-  of  giant spiders. Other denizens of  Skullport avoid this
             pelganger is content running the business and has no   place, making it an excellent refuge once the spiders are
             qualms about paying money to Xanathar for protection.   cleared out. The drow left nothing of  value behind when
                                                                they vacated their refuge.


                                                                                                     SKULLPORT
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