Page 8 - Wayfinders Guide to Eberron
P. 8

there’s no one else to deal with the problem: the
            fate of the city is in your hands.
              This is something to consider in developing
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            your character and choosing your background.
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            If you take the soldier background, you can be
            more than just a grunt. What did you do during       ) ÅOP\ JZMIS[ W]\ QV <PM +I\   *Q[K]Q\  <PM
            the Last War? What was your greatest triumph         OVWUM ZWO]M TMIX[ NZWU \PM TIVLQVO IVL [_QVO[
            or most tragic defeat? If you’re a spy, are you a    IKZW[[ \PM ZWWU  XI[[QVO W^MZ \PM PMIL[ WN \PM
            prized agent or did you break loose from your        []ZXZQ[ML \P]O[ \W TIVL QV \PM XMZNMK\ XW[Q\QWV
            organization after they pushed you too far? Don’t    NWZ I [VMIS I\\IKS  <PM [PQN\MZ JIZJIZQIV [\ZQSM[
            just think of your character as a set of numbers:
            even at 1st level, you’re remarkable.                I UQOP\a JTW_ \PI\ SVWKS[ PMZ MVMUa QV\W \PM
                                                                 JTIbQVO PMIZ\P# \PM JIVLQ\ [PZQMS[ I[ \PM ÆIUM[
              Hero Points. The heroes of pulp adventure
            are often able to overcome seemingly impossible      [XZMIL \W PQ[ KTW\PM[
            WLL[  7VM _Ia \W ZMÆMK\ \PQ[ Q[ \W ][M \PM
                                                                 Combat can feel very mechanical. , PRYH
            optional hero points rule from chapter 9 of the
                                                                 IHHW  , PDNH DQ DWWDFN UROO  , XVH D UHDFWLRQ  One
            ,]VOMWV 5I[\MZ¼[ /]QLM  This is optional; hero points
                                                                 way for the DM to encourage more cinematic
            change the balance of the game and give player
                                                                 action is to present a list of Environmental
            characters an opportunity to turn certain failure    Elements. In a tavern, this list could include
            into success. It’s a way to make heroes feel         Chandelier, Plate Glass Window, Roaring
            largely than life, but it’s not a good match for     Fireplace, Tray of Drinks, Drunk Patron. If
            every story.                                         \RX·UH ÀJKWLQJ LQ DQ DQFLHQW WRPE WKH OLVW FRXOG
              Remarkable Villains. One reason the world          be Pile of Gold Coins, Scattered Bones,
            needs heroes is because it already has villains. It   Rotting Tapestry, Moss-Covered Statue.
            may be a long time before you’re ready to face       Each turn, a player can work one of these
                                                                 elements into their description of their action.
            the archlich Erandis Vol in battle. But part of
                                                                 The primary purpose of this is to give players
            \PM ÆI^WZ WN X]TX IL^MV\]ZM Q[ \W PI^M ZMK]ZZQVO
                                                                 ideas; interesting details to use while describing
            villains who are closely matched with the
                                                                 their actions. But if a player comes up with a
            heroes—rivals who advance in power as you do.
                                                                 particularly clever way to use an element, the
            One way to create a compelling villain is for the    DM could grant advantage on a check or attack
            DM and players develop the villain’s backstory       UROO  RU VRPH RWKHU EHQHÀW  7KH URJXH QHHGV WR
            together. As a DM, you might ask a player: ?PMV      cross a room full of enemies and wants to swing
            aW] NW]OP\ QV \PM 4I[\ ?IZ  0ITI[ 5IZ\IQV [MZ^ML QV aW]Z   RQ WKH FKDQGHOLHU" $V WKH '0  ,·G OHW WKHP
            ]VQ\° ]V\QT PM JM\ZIaML aW]  ?PI\ LQL PM LW  M`IK\Ta'   make a simple Dexterity (Acrobatics) check to
            Likewise, even when a pulp villain appears to        avoid opportunity attacks, essentially getting a
            die, they can have their own remarkable escapes      free Disengage action.
            from death. Perhaps Halas had a ring that cast             Environmental elements are always
                                                                 optional and largely cosmetic. As a DM, you
            an illusion of his death while actually stabilizing
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            him, or cast NMI\PMZ NITT when he leapt from that
                                                                 element. But presenting a list can help players
            tower in Sharn. Here as well, as a DM you could
                                                                 think of the location as more than just squares
            engage the players: 1\¼[ 0ITI[ 5IZ\IQV  ITT ZQOP\    on a map and challenge them to add more
            0W_ LW you \PQVS PM []Z^Q^ML aW]Z TI[\ MVKW]V\MZ'    FLQHPDWLF ÁDLU WR WKHLU DFWLRQV
              This isn’t something every group will enjoy,
            and you never want players to feel as though they
            can’t succeed. But for some groups, this sort of
            collaboration can produce a compelling story and
            a sense of investment in the world.



        8     CHAPTER 1 | PULP ADVENTURE
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