Page 110 - Critical Role: Tal’Dorei Campaign Setting
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tal’dorei campaign guide


              •  At the end of each turn where you have two spells you are   mystic conflux
               concentrating on, you must make a Constitution saving
               throw (DC equals 8 + both spells’ levels combined). On a   Through your repeated exposure to the natural flow of
               success, you maintain concentration on both spells. On a   arcane magic throughout Exandria, you’ve adapted to
               failure, you lose concentration on both spells.  attune with additional enchantments, though the process
                                                                can be physically taxing. You gain the following benefits:
              flash recall                                      •  You have advantage on Intelligence (Arcana)

                                                                 checks when investigating the nature of a magical
              Prerequisite: The ability to prepare spells, and cast at
                                                                 object or device.
               least one spell
                                                                •  You can now be attuned to a maximum of four magical
              You’ve developed the ability to instantly recall an unprepared
                                                                 items, rather than the normal limit of three. Other
              spell in moments of sudden necessity. As an action, you can
                                                                 attunement limitations still apply.
              instantly prepare a spell from your available class spell list (or
              spellbook, if you prepare spells from one) that you did not   rapid drinKer
              have prepared. This spell choice must be of a level for which
              you have spell slots. You then lose preparation of a different   Through a lifestyle of hard, competitive drinking, you’ve
              spell of your choice of equal or higher spell level.   learned how to quaff drinks at an incredibly accelerated
               If you are multiclassed, you can only Flash Recall   pace. You gain the following benefits:
              spells from a class that prepares spells. Once you use this
                                                                •  You can drink a potion as a Bonus action, instead of
              ability, you must finish a short or long rest before you can
                                                                 as an action.
              use it again.
                                                                •  You have advantage on any saving throws triggered by
              gambler                                            ingesting an alcoholic or dangerous substance.
              Spending countless hours winning and losing coin in ale-  spelldriver
              stained taverns has forged you into a consummate gambler
              and chance-seeking addict. You gain the following bene-  Prerequisite: Character level 8th or higher
              fits and features:
                                                                Through intense focus, training, and dedication, you’ve
              •  Increase your Charisma score by 1, to a        harnessed the techniques of rapid spellcasting. You are
               maximum of 20.                                   no longer limited to only one non-cantrip spell per turn.
                                                                However, should you cast two or more spells in a single
              •  You gain proficiency with two types of gaming sets of
                                                                turn, only one of them can be of 3rd level or higher.
               your choice.
              •  You have advantage on Charisma (Deception) checks   thrown arms master
               to bluff opponents in games of chance, and Charisma
                                                                You’ve honed your ability to lob weaponry into the fray,
               (Persuasion) checks to convince others to join
                                                                including weapons not meant for ranged combat. You gain
               you for a game.
                                                                the following benefits:
              •  You have a reputation as a card shark in some circles.
                                                                •  Increase your Strength or Dexterity score by 1, to a
               Some folks may avoid playing you for this reason,
                                                                 maximum of 20.
               while other higher-stakes gamblers may seek you out
               specifically.                                    •  Simple and martial melee weapons without the thrown
                                                                 property can be treated as if they have the thrown
              •  When you take the Carousing downtime action, you
                                                                 property. One-handed weapons have a range of 20/60,
               may reroll your result once, but must keep the results of
                                                                 while two-handed weapons have a range of 15/30.
               the second roll.
                                                                •  Weapons that naturally have the thrown property
              mending affinity                                   increase their range by +20/+40.
              Your body has begun to adapt extremely well to healing   •  When you miss with a thrown weapon attack using
              itself through extraordinary means, gifting you the fol-  a light weapon, the weapon immediately boomerangs
              lowing benefits:                                   back into your grasp.
              •  Increase your Constitution score by 1, to a
               maximum of 20.
              •  When a creature uses a healer’s kit to stabilize you
               when you are dying, you also regain hit points equal to
                                                                         “Oh, you’re venturing where again? Well! I certainly
               your proficiency modifier.
                                                                         hope you’ve got more tricks up your sleeves than those
              •  Whenever you regain hit points as a result of a         swords and a couple spells scrawled in that book there,
               spell, potion, or class ability, you regain additional    friends. Because you’re going to need all the help you
               hit points equal to your proficiency modifier.            can get. Speaking of which, perhaps I’ve some wares
                                                                         that might interest you…”
                                                                                                   —Davia Redtresses,
                                                                                                   provisoneer of Emon
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