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tal’dorei campaign guide
with the mansion. The house is now living, breathing, think- labyrinth are devotees of the Archeart that swore to be
ing… a new friend for the fey! It keeps the elves out and it’s a their god’s eternal wardens.
great conversationalist! What could possibly go wrong?
the emerald citadel
The Feygrove goes by many names. Elven nobility and
people concerned about “the fey menace” within Syngorn The Emerald Citadel looms high over northern Syngorn,
still refer to it in hushed tones as Il’shavfa Manor, a place a mighty castle of faded white marble, now covered with
of great malice. Elves who care little of this matter, or climbing ivy and sprouting plants. As the highest point
who are sympathetic to the fey, call it the Feygrove. The in the gradually sloping city, its emerald-tipped spires can
fairies themselves, however, named it after the Archfey be seen from anywhere below. Visitors to the citadel first
who first allowed them into the city. To them, their new climb a grand set of stairs, curved like a flowing river of
mansion is called Artagan’s Lodge. marble, before reaching its brass gates. The Verdant Guard
aggressively protects the castle’s main entrance, rejecting
the reverie walkS
any commoner who does not have an invitation to the
The Reverie Walks make up the artistic and spiritual center palace marked with the High Warden’s seal. High Warden
of Syngorn. This district is a winding labyrinth of living trees Tirelda’s monocled majordomo, a silver-haired elf named
and stones. Elves who seek brief meditation may wander the Ibbimas, screens all of the High Warden’s supplicants.
Reverie Walks for a few short hours, entering a trance-like The palace’s high, vaulted ceilings are supported by
state as they do so. Those who seek true enlightenment may
pillars of gleaming marble carved in the image of tall
dedicate years of their near-immortal lives to wandering the elm trees, such that the ceilings are a canopy made of
evershifting labyrinth, finding peace in isolation or in search marble. Beautiful portraits and busts of past Wardens,
of the Stone of the Archeart in the labyrinth’s center. An
and opulent tapestries of Yenlara and the creation
elven monk named Lyssev Sorveline has walked the laby- of Syngorn line the walls. The citadel is made up of
rinth for five hundred years, seeking answers to questions
four main levels. The basement levels hold the castle
even the gods do not know. Some elves leave gifts of food for
dungeons, as well as grand vaults containing fabulous
the Wanderer within the labyrinth, allowing them to con-
treasure, historical artifacts, and tacky humancraft gifts
tinue their eternal meditation in peace.
given by emissaries from Emon. The first floor holds
No Warden holds sway over the Reverie Walks. Legend
lush quarters for ambassadors and visiting dignitaries.
holds that the living stones and trees that shift the
The second floor’s chambers are dedicated to business
of state, including the High Warden’s throne room. The
towers above the citadel contain studies and quarters for
the High Warden and her family.
landmarKs
the SpireS of yurek
Roads lined with dormitories and vendors radiate out
from the sequoia’s branches to the district’s walls, pro-
viding essentials for not only the Dreamweavers, but the
elven scholars who teach, study, and experiment with
magic within the Spires of Yurek. This academy was
named for Yurek Windkeeper, founder of the Arcana Pan-
sophical and personal counselor to the Voice of Memory
herself. The school is small compared to Emon’s magnif-
icent Alabaster Lyceum, but its seven marble towers are
no less awe-inspiring. Characters who visit the Spires of
Yurek can learn any historical fact with a DC 20 Intel-
ligence (History) check, and even uncover hints towards
long-lost secrets with a DC 25 check. New spells are
constantly being invented here, and countless tomes filled
with ancient spells can be found within the libraries.
lake ywnnlaS
Like the market that encircles it, shining Lake Ywnn-
las changes beneath the light of the moon. When lit by
sunlight, its clear waters are filled by dozens of magically
propelled boats and their mirthful elven riders. At night,
the cheerful boats disappear, and the lake becomes a perfect
mirror of the night sky above. On rare nights when the
spiral-shaped constellation of the Imprisoned is high in the

