Page 101 - Tomb of Annihilation
P. 101

in Old Omuan: "Shagambi teaches us to fight evil   Once it rises up out of the pedestal, Shagambi's puzzle
            with honor." Reliefs on the monoliths show Shagambi   cube can be safely removed.
            overseeing Chultan warriors as they train with spears
            and swords.                                       4C.  G LADIATOR CELLS
             The door to the shrine is not locked, but it hangs   This hallway contains four cramped cells behind iron
            heavy on its hinges. It weighs 600 pounds, so one or   portcullises. The portcullises are locked in place and
            more characters must have a combined Strength score   can be raised only with a knock spell or by stepping
            of 20 or higher to push it open.                  on the pressure plate in area 4D. Each cell contains a
                                                              Chultan gladiator made of  painted clay. Each gladiator
            4B. ARENA GALLERY                                 is a golem-like creature with a bronze spear in one hand
            When one or more characters enter the shrine, read:   and a wooden shield in the other. It has the statistics of
                                                              a gladiator, with these changes:
             Steps descend into a fifteen-foot-high, moss-covered   •  The clay gladiator is an unaligned construct with an
             room. Four statues of  Omuan warriors stand in alcoves   Armor Class of 17 (natural, shield).
                                                              •  It has a climbing speed of 30 feet and can climb diffi-
             to either side, overlooking a barred gladiatorial pit in the
                                                               cult surfaces, including upside down on ceilings, with-
             floor.  Each statue looks like it was meant to hold a spear,
                                                               out needing to make an ability check.
             but its weapon is  missing. On the far side of  the cham-  •  It is immune to poison damage as well as the
             ber, a stone pedestal stands conspicuously bare. A relief   charmed, frightened, and poisoned conditions. It
             on the wall behind it shows a monstrous jaguar with   doesn't need to cat, drink, sleep, or breathe.
                                                              •  It doesn't speak.
             six snakes protruding from its shoulders, fighting off  a
                                                              •  It  can't make ranged attacks, and it can't be disarmed.
             squat, frog-like humanoid armed with a spear. To the left
                                                               A clay gladiator lights if attacked or  when called to
             of  the relief is a narrow tunnel with stairs leading down.
                                                              the gladiatorial pit {area 4D). If  reduced to 0 hit points
                                                              outside of the gladiatorial pit, the gladiator disappears
            The statues can't be moved from their alcoves, and they   along with its possessions, reappears in its cell at full
            are impervious to damage and spells. The tunnel in the   health with spear and shield in hand, and returns to the
            north wall slopes down to the bottom of the gladiatorial   gladiatorial pit if it can. If  defeated in the gladiatorial pit,
            pit (area 4D) and leads to a cellblock beyond (area 4C).   the gladiator leaves its spear behind before reforming in
             The wall relief  depicts Shagambi (a kamadan) fighting   its cell. The spear can then be taken back to area 4B. If
            Nangnang (a grung). Just below, an inscription written   taken from the shrine, the spear disappears and reap-
            in Old Omuan tells the story of  how Nangnang stole   pears in the gladiator's hand.
            Shagambi's spear (see "Legend of  the Nine Gods," page   The gladiators can go anywhere in the shrine but  can't
            92). With a successful DC 15 Wisdom (Perception)   leave it. When the shrine has no other creatures inside
            check, a character notices tiny holes in the relief. Stuff.   it, the gladiators return to their cells, and the portcul-
            ing the holes with cloth or  wax prevents the poison   lises drop behind them.
            gas from penetrating through when the pedestal is dis·
            turbed (see below).                               4D. GLADIATORIAL P IT
             Pedestal. The pedestal is a 4-foot-high stone cylinder   This pit is 20 feet deep, and its bars are spaced 2 feet
            that is impervious to damage and spells. Close inspec-  apart. A Medium or smaller creature can easily slip be-
            tion reveals a stone hatch in the top of it. Any physical   tween the bars, but the walls of the pit are too smooth to
            attempt to force open the hatch releases a cloud of gas   climb without the aid of climbing gear or magic.
            through the holes in the wall relief. The gas fills a 15-  Six-foot-high archways stand opposite one another
            foot cube directly in front of the mural. Creatures in the   at the bottom of the pit, the floor of which is one large
            area must make a DC 12 Constitution saving throw,   pressure plate. Applying 50 pounds or more to the floor
            taking 14 (4d6) poison damage on a failed saving throw,   causes the portcullises in area 4C to rise with a loud
            or half as much damage on a successful one. The gas af.   clatter, whereupon the clay gladiators emerge from their
            fects a creature even if it holds its breath or doesn't need   cells and quickly make their way to the pit.
            to breathe. The gas doesn't linger.
                                                              5.  GREAT  RIFT
             Puzzle Cube. To obtain Shagambi's puzzle cube, the
            characters must obtain the four bronze spears from
            tained. When all four spears are placed in the hands of  I                                    ]
            the monsters in area 4C and place the weapons in the
                                                               Tumbledown ruins cling to the lip of  a rift overlooking a
            hands of the four warrior statues. Only by defeating the
                                                               lake of  bubbling lava.
            monsters in the gladiatorial pit can the spears be ob-
           the statues, read:
                                                             A creature that falls from the top of the cliff into the Java
                                                              takes 70 (20d6) bludgeoning damage from the fall and
           I                                            ]    starts its turn in the lava lakes the fire damage again.
                                                              55 (lOdlO) fire damage from the Java. A creature that
             The pedestal begins to turn on the spot, and an ornate
             stone cube corkscrews up from a hatch in its top.



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