Page 145 - Tomb of Annihilation
P. 145

and area 28), the tomb guardian becomes aware of  the
                                                              party's scrying after l  minute. When that happens, read:


                                                               The surface of  the pool explodes, and a hulking figure
                                                               wearing plate armor and a bucket helm heaves itself up
                                                               from the font.

                                                              The tomb guardian is a ftesh golem clad in plate armor
                                                              (AC 17). As it  emerges from the font, it attacks every-
                                                              one in the chamber, fighting until destroyed. When the
                                                              guardian appears, the pool loses its scrying power until
                                                              the next dawn.

                                                              26. SPIRAL STAIRCASE


                                                                Three archways overlook a circular chamber where a spi·
                                                               ral staircase descends into darkness. The staircase walls
                                                               are lined with unlit torches in iron sconces and set with
                                                               niches containing moldering humanoid skulls and bones.


                                                              This staircase descends from level 2 to levels 3, 4, and
                                                              5, with each level 25 feet below the level above. The
                                                              bones and skulls in the niches belong to dead Omuans
                                                              whom Acererak sacrificed to build the tomb. Withers
                                                              and his tomb dwarves use these stairs to move be-
                                                              tween levels.
                                                               The torches can be removed from their brackets and
            If  the spirit successfully inhabits the  character, give the   taken elsewhere.
            player Nangnang's card (see appendix F). Uthe attempt
            fails, the spirit returns to the egg and waits for another   27.  FORGE OF THE T OMB DWARVES
            character to touch it.
            25. SCRYING POOL                                   Old wooden benches and shelves along the walls of this
           I                                            I      chamber are covered with gears, chains, trap compo-
                                                               nents, and cages filled  with rats. Lit iron braziers hang by
             Behind the secret door, water fills a carved stone font.
                                                               chains from the ceiling. Along the north wall, a stepped
                                                               dais is set with a bulky contraption: an iron maiden of
            Withers uses this font to speak to creatures outside the   sorts, attached to a network of  steaming pistons, tubes,
            tomb and contact his tomb guardians. A detect magic
                                                               and bubbling vats of  blood. Five masked dwarves operate
           spell or similar effect reveals an aura of divination over
                                                               the contraption.
            the water. When any character gazes into the font, read:
           I                                                 When the characters arrive, five tomb dwarves are
             As the water begins to swirl, eerie light emanates from
                                                             working inside the chamber. Each one has the statistics
             within the basin. Slowly, an image resolves on the water's
                                                             of a wight, except that it wields a battleaxe and a light
             surface.
                                                             crossbow. If  the adventurers leave this area, there's a
                                                        I  50 percent chance that ld4 of the other tomb dwarves
                                                             prowling the dungeon are present when they return.
           Those gazing into the font can see through the eyes of a
                                                               Any character who searches the forge uncovers
            random tomb guardian as it patrols the dungeon. Pick a
                                                             enough gear to assemble two sets of  thieves' tools, a set
           random level (or roll a d6) and describe the guardian's
                                                             of artisan's tools, a set of alchemist's supplies, a set of
            path through it. The guardian relies on dark  vision to
                                                             mason's tools, and a set of  smith's tools. The caged rats
           see, so images in the pool are in black and white. The
                                                             are used to test traps.
            images fade and the scrying effect ends if no character
           gazes into the water.
                                                             IRON KILN
             Unless one of  the characters gazing into the pool is
                                                             The dwarves use the iron contraption on the dais to
           wearing an amulet of  the black skull (see appendix C
                                                             craft tomb guardians from the corpses of slain adventur-
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