Page 51 - Tomb of Annihilation
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MAP 2 .5 : OUNGRUN GLUN G
GRUN GS OF 0UNCRUNCLUNG 2. MAIN ENTRANCE
The following grungs have key roles to play in Dungrun· 1f the characters exit the maze at this point, read:
glung. For grung statistics, see appendix D.
Groak (gold grung elite warrior wearing a circlet of blast·
ing) is the lovestruck king who seeks to woo the goddess Through an opening in the maze wall, you see a small
Nangnang. Charismatic but unstable, Groak can swing
lake surrounded by reed huts, ferns, and lily pads. Rising
from friendly to homicidal in the spon of a few seconds.
up from a flat island in the middle of the lake is a 60-foot·
Because of this, his people dare not even whisper a harsh
word about him. Groak wants to be seen as a visionary tall shrine made of painted mud bricks, shaped in the
and a romantic, and he loves to hear stories of the outside likeness of a giant frog. Stairs climb from the lake shore
world. However, he threatens anyone who dares toques·
to an open doorway carved into the frog's fat belly. Pa-
tion his inflated self.Image. Groak tolerates adventurers as
trolling the shrine's perimeter are several small, frog-like
long as they entertain him, generally agree with everything
he says, and are willing to aid him in his quest to realize humanoids with bright orange skin and shortbows.
his divine destiny to become Nangnang's consort.
Krr'ook (red grung wildling) is a grung priest who fears
the king's madness. She whispers favorable signs and Four green-skinned grungs (warriors) emerge from
omens in the king's ear to keep in his good graces. Se- nearby hovels to confront strangers who approach the
cretly, Krr'ook suspects that the Great R itual to summon shrine unescorted. They attack if no one speaks the
Nangnang will fail. Consequently, she fears for her life. She
correct passphrase in Grung ("Roook, roooook, erp"). If
approaches the adventurers to see if they can help her fool
a fight breaks out, reinforcements in the form of twelve
the king on the night of the ritual. If Krr'ook senses any·
grungs arrive in 2 rounds. The grungs in area 3 begin
thing out of kilter, or if the ritual goes awry, she scapegoats
shooting arrows at the same time.
the adventurers and delivers them straight into the king's
infantile wrath.
3. GROAK'S ISLE
Roark (orange grung elite warrior) is a dutiful and dan·
gerous grung warrior, dedicated to his mad king. Roark Marshy shores surround the shrine, which is 60 feet tall
thinks all this goddess-summoning nonsense is distract· and made of carved mud blocks painted with natural
ing from the real issue at hand; defending Dungrunglung dyes. Patrolling its base are eight grung elite war-
from the undead. Secretly, Roark's loyalty is to the tribe riors with orange skin. They wield daggers and short·
first and Groak second, but Roark is dutifully abiding the
bows, and are loyal to Roark first, King Croak second.
king's obsession for now. He is suspicious of adventurers
Strangers who reach the island without a grung escort
yet open to help in defending his village from the undead.
are attacked.
CHAPTER '2 I TliF. LANll 01' CHlJLT
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