Page 59 - Guildmasters' Guide to Ravnica
P. 59

INSIDE THE CLANS
                                                              As a collection of disparate clans, the Gruul have no sin-
                                                              gle leader and no headquarters. But the Gruul respect
                                                              strength and are willing to follow a strong individual
                                                              who points them in a direction they want to go anyway.
                                                              For several decades, that position has been held by the
                                                              mighty cyclops Borborygmos, chief  of the Burning Tree
            GRUUL CLANS                                       clan. His nihilistic anger inspires the rest of the Gruul,
                                                              so when he calls on the other clans to join a raid, they
           jACE HAD NEVER SEEN. OR FOR THAT MATTER SMELLED, A   usually agree. Even the fractious Gruul can see the ben-
           Gruul war party at all. Their armor was made from animal   efit of banding together. The clans sometimes gather at
                                                              Skarrg, a ruined palace in the rubblebelt adjoining the
           hides and bones. and their weaponry was heavy pieces of
                                                              Tenth District. Here are descriptions of  the clans:
           scavenged city rubbish. Their skin was alive with tattoos.
                                                              Burning Tree Clan. The Burning Tree clan is the most
           etched with a combination of  magic, ink, and, face sup-
                                                               fea rsome of the Gruul Clans, as well as the largest
           posed. a considerable amount of  pain. Each of  them was a   and most diverse, with branches in several districts of
           hulk of  muscle. and Ruric Thar was the largest and mighti-  Ravnica. The fear and awe inspired by Borborygmos
                                                               unifies its diverse membership. The Ravnican popu-
           est of  them all.
                                                               lace regards the symbol of the Burning Tree clan as
                    - Doug Beyer. Return to Ravnica: The Secretist
                                                               the symbol for the entire Gruul guild.
                                                              Ghor Ciao. The Ghor clan is led by an ettin named Ru-
           The Gruul Clans are a wild people in a civilized land,   ric Thar (or, perhaps more properly, Ruric and Thar,
           a loose affiliation of bands that squat on the fringes of   since the heads claim separate names). Of  all the
           Ravnican society. They shun the centers of civilization.   clans, the Ghor carry out the most frequent and sav-
           which they see as a source of oppression and weakness,   age assaults on Ravnica's citizenry. The clan is known
           and instead haunt Ravnica's alleyways, abandoned    for its audacity in forging encampments close to heav-
           zones, and ruins. They want to see the edifice of civi-  ily populated districts.
           lization torn down so the world can revert to the pure   Scab Clan. Members of the Scab clan display scars and
           wilderness that thrived before the city grew to cover   body modifications, which they view as expressions of
           everything. Then the true order of nature can be re-  the powerful rage they harbor within themselves. The
           stored- an unbridled and brutal state in which only the   clan has grown in influence by engulfing or destroying
           strong survive and the strongest rule.              several smaller clans in recent years, but the leader of
             In a world covered with city streets and towering   the Scabs, a corpulent giant known as Narbulg Nine
           buildings, the Gruul are the most out of place. the   Fingers, has not gone so far as to challenge the Burn-
            most ill at ease, and the most eager to topple it all and   ing Tree clan.
           start fresh. Constant ritualistic warfare reverberates   Slizt Clan. The Slizt clan is a clutch of  sly, skittish war-
           among the clans, every skirmish reinforcing their doc-  riors, consisting largely of reptilian humanoids called
           trine of the survival of the fittest. They frequently send   viashino (use the lizardfolk stat block in the Monster
           sorties into civilized areas to secure goods-and to   Manual to represent them), along with a few wily hu-
           wreak havoc.                                        mans. This clan survives in the rubblebelts by taking
             The first leader of the Gruul was Cisarzim, a cyclops   up hiding places in high ground and ambushing its
           who was purportedly the ancestor of Borborygmos, the   enemies with ranged attacks from above. Other Gruul
           current guildmaster. Cisarzim was called the Lord of   regard the Slizt as skulkers and cowards, but nonethe-
           Chaos, and his guild's original function as maintainers   less all are cautious when entering areas with elevated
           of Ravnica's natural places meant keeping his faction as   ruins. The home ground of the Slizt clan is the Husk,
            remote as possible from the civilized parts of the world.   an area at the center of  a vast rubblebelt featuring
           The gradual expansion of the city, however, has driven   many large, ancient structures that have remained
           the Gruul into smaller and smaller refuges.         standing for generations.


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