Page 64 - Guildmasters' Guide to Ravnica
P. 64

Since every other guild participates to some extent in the
                                                                  establishment and sustenance of the civilization that the
                                                                  Gruul despise, the Gruul look down on all other guilds as
                                                                  soft, corrupt, or downright abhorrent.
             ENEMIES AND ALLIES
                                                                  Azorius. "Civilization is a disease, and the Azorius are its
             By standing in opposition to the civilized ways of the   plague bearers. Once they are destroyed, Ravnica will
             other guiJds, the Gruul Clans have made it practically   reclaim its primal essence."
             impossible to establish alliances with those guilds.   Boros. "Puppets who are all too eager to kneel at the feet
               Similar to the Golgari, Selesnya, and S imic, the Gruul   of their angel handlers."
             respect nature and maintain a close relationship with   Dimir. "Skulkers, whisperers, and back-stabbers! They are
             animals-in the Gruul's case, the monstrous beasts that   an infestation of roaches. If they remain in the shadows,
             stalk the rubble and ruins. But the Gruul would just as   they will be crushed beneath the rubble of a city that we
             soon smash the sewers, gardens, and laboratories of   bring down on their heads. If they face us in open battle,
             those other guilds than cooperate with them in an effort   well, then we'll have a good laugh."
             to establish nature as a larger presence within the city.   Golgari. "Hermits and under-dwellers. They see that civili-
               Because they see all of the remaining guilds as cogs   zation must be brought to its knees, but they just want
             in the vast machine of civilization, the Gruul tailor their   to replace it with another of their design."
             tactics toward breaking the machine, rather than direct-  lzzet. "Like us, they respect the powerful. But they seek it
             ing their attacks at any particular guild. Any guild can   in their gadgets and try to contain it in jars."
             be the target of Gruul aggression, as the opportunity   Orzhov. "The schemers of the Orzhov are the festering
             arises. The fiercest assaults often come against the   wound on a limb that must be hacked away. They amass
             guilds that take it upon themselves to combat the Gruul,   their power by preying on the weak, so how powerful
             primarily the Boros and Azorius.                      can they be?"
               In certain circumstances, such as when some night-  Rakdos. "The guild of fools. They waste their potential on
                                                                   acts of mockery while the real work of razing the city
             marish horror rears its head in the heart of a rubblebelt,
                                                                   remains undone."
             you and your clan could accept the help of members of
                                                                 Selesnya. "The Selesnya would coddle a wolf, teach it to
             another guild in putting an end to the danger. Or, when
                                                                   fetch sticks, and call it a dog. We prefer to starve the
             the schemes of other guilds pit one clan against another,   wolf, let it hunt for its food, and make it a stronger wolf."
             there might be some benefit to you and your clan in co-  Simic. "The Simic enjoy twisting nature, but they will  not
             operating with those efforts. But your truest allies are   enjoy it when nature twists back."
             other members of your clan.

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