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completely, referring to it as "that unpleasantness to A E R E N AL
the north." Nonetheless, Zilargo was a staunch ally of
Breland during the war, providing the nation with ships, In Aerenal, you might ...
intelligence, and elemental weaponry. This aid left the • Consult an elven archmage who's been dead for
nation with enemies. The Order of the Emerald Claw twenty thousand years.
has launched attacks on Zil communities, and certain Battle sinister forces that have crawled into Eberron
cells of Breland's Swords of Liberty accuse the Zil of from a realm of eternal night.
manipulating Breland. The Trust has contained these Learn secrets of magic unknown in Khorvaire.
attacks, but it always anticipates more trouble ahead.
The jewel miners of eastern Zilargo often clash with The massive island of Aerenal is the ancient kingdom
the goblins of Darguun and the kobolds that live in Sea of the elves. Its jungles provide strange and valuable
wall Mountains. These skirmishes could expand into lumbers: soarwood used for the hulls of airships, tough
wider conflicts. bronzewood, and trees that remain alive after be-
Overall, however, little has changed in Zilargo be ing felled.
cause the Trust keeps the nation on a steady path. Ad The island's proximity to the planes of Irian and
venturers who travel through Zilargo would be wise to Mahar (both described in chapter 4) allows the lines
avoid causing trouble or drawing the Trust's attention. between life and death to become blurred. Danger-
ous, dark forces creep in from the plane known as the
Endless Night, but that planar resonance also enables
A
D I ST N T L A N D S the elves to perform feats of necromancy unmatched
This section of the gazetteer provides a glimpse of the elsewhere in Eberron. Among the Aereni elves, the
wonder and adventure found in the lands beyond Khor honored dead walk among the living. Heroes who died
vaire's horizon. Use these entries to inspire adventures in glorious battle return to serve the Sibling Kings. And
that take place in these distant lands, and to introduce in the depths of Shae Mordai, the deathless lords of the
trinkets or relics from foreign realms into Khorvaire. Undying Court study the shifting balance of the planes
and the path of the Draconic Prophecy.
M11P 2.2: lsLllNDS OF AERENllL

