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artisans and laborers, but exceptional goblins join the RACIAL TRAITS
khesh'dar ("silent folk"), learning the skills of rogues,
monks, or rangers. The khesh'dar spread agents across If you're playing a goblinoid, your racial traits are deter
the Five Nations, and one can never know when a city mined by whether you're a bugbear, goblin, or hobgoblin.
goblin might turn out to be an assassin. BUGBEAR TRAITS
As an adventurer from a Dhakaani clan, consider why
are you working with the other player characters? Are Your bugbear character has the following racial traits.
Ability Score I n crease. Your Strength score in
you a scout gathering information? Are you searching
for allies to defeat a rival clan, or to support your own creases by 2, and your Dexterity score increases by l.
unlikely bid for the Imperial throne? Are you an exile? Age. Bugbears reach adulthood at age 16 and live up
If so, do you hope to regain your position, or have you to 80 years.
abandoned your ties to the Dhakaani? Alignment. Bugbears live on the fringes of society
even in Darguun, where they value self-sufficiency and
GOBLINOID NAME S violence. They are generally chaotic, organizing in loose
tribes under charismatic and powerful leaders.
Goblinoid names often feature drawn-out vowel sounds Size. Your size is Medium. To set your height and
(represented by doubled letters), as seen in the names of weight randomly, start with rolling a size modifier:
both their ancient empire (Dhakaan) and their newborn
country (Darguun). Goblins, hobgoblins, and bugbears Size modifier = 2dl 2
use the same names and naming conventions, despite Height = 6 feet + your size modifier in inches
their tribal differences. Weight in pounds = 200 + (2d6 x your size modifier)
Male Names: Aruget, Chetiin, Daavn, Dabrak, Dagii, S p eed. Your base walking speed is 30 feet.
Drevduul, Duulan, Fenic, Gudruun, Haluun, Haruuc, Darkvision. You can see in dim light within 60 feet
Jhazaal, Kallaad, Krakuul, Krootad, Mazaan, Munta, of you as if it were bright light, and in darkness as if it
Nasaar, Rakari, Reksiit, Tariic, Taruuzh, Thuun, were dim light. You can't discern color in darkness, only
Vanii, Vanon, Wuudaraj shades of gray.
Female Names: Aaspar, Aguus, Belaluur, Denaal, Long-Limbed. When you make a melee attack on your
Draraar, Duusha, Ekhaas, Eluun, Graal, Gaduul, Ha turn, your reach for it is 5 feet greater than normal.
shak, Jheluum, Kelaal, Mulaan, Nasree, Raleen, Razu,
Rekseen, Senen, Shedroor, Tajiin, Tuneer, Valii, Wuun
CHAPTER 1 J CHARACTER CREATION
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