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Power f u l Build. You count as one size larger when Darkvision. You can see in dim light within 60 feet
determining your carrying capacity and the weight you of you as if it were bright light, and in darkness as if it
can push, drag, or lift. were dim light. You can't discern color in darkness, only
Sneaky. You are proficient in the Stealth skill. shades of gray.
Surprise Attack. If you surprise a creature and hit it M a rtial T r a ining. You are proficient with two martial
with an attack on your first turn in combat, the attack weapons of your choice and with light armor.
deals an extra 2d6 damage to it. You can use this trait Saving F a ce. Hobgoblins are careful not to show
only once per combat. weakness in front of their allies, for fear of losing status
Languages. You can speak, read, and write Common among your allies. If you miss with an attack roll or
and Goblin. fail an ability check or a saving throw, you can gain a
bonus to the roll equal to the number of allies you can
GOBLIN TRAITS see within 30 feet of you (maximum bonus of +5). Once
Your goblin character has the following racial traits. you use this trait, you can't use it again until you finish a
Ability Score I n crease. Your Dexterity score short or long rest.
increases by 2, and your Constitution score in Languages. You can speak, read, and write Common
creases by 1. and Goblin.
Age. Goblins reach adulthood at age 8 and live up
to 60 years. HALF- E L VES
Alignment. In Eberron, goblins are usually neutral.
They tend to look out for themselves, preferably without I ' M NOT HALF ANYTHING. Y o u HUMANS COME FROM
drawing unwanted attention from any larger, more pow Sarlona. Elves arefrom Aerenal. Me? I'm a true child o f
erful people.
Size. Your size is Small. To set your height and weight Khorvaire.
randomly, start with rolling a size modifier: -Nandon Tam, Khoravar activist
Size modifier = 2d4
From the Towering Woods of the Eldeen Reaches to
Height = 3 feet + 5 inches + your size modifier in inches
the slums of Sham, half-elves are found across Khor
Weight in pounds = 35 y our size modifier
+
vaire. New half-elves are born in every generation from
S p eed. Y o ur base walking speed is 30 feet. pairings between humans, elves, and other half-elves,
Darkvision. You can see in dim light within 60 feet with children typically clinging to a parent's culture.
of you as if it were bright light, and in darkness as if it Over centuries, though, half-elves have developed their
were dim light. You can't discern color in darkness, only own communities and traditions, giving them an iden
shades of gray. tity strengthened by the rise of House Lyrandar and
Fury of the Small. When you damage a creature with House Medani. Members of these communities gen
an attack or a spell and the creature's size is larger than erally dislike the term "half-elf," instead calling them
yours, you can cause the attack or spell to deal extra selves Khoravar, an Elvish term meaning "children of
damage to the creature. The extra damage equals your Khorvaire."
level. Once you use this trait, you can't use it again until The elves of Aerenal have never allowed a half-elf into
you finish a short or long rest. the Undying Court, and the Valenar elves don't consider
N i m ble Escape. You can take the Disengage or Hide half-elves capable of channeling a Valenar ancestral
action as a bonus action on each of your turns. spirit. Among humans, though, half-elves don't experi
Languages. You can speak, read, and write Common ence any more prejudice or bias than members of other
and Goblin. races, and some half-elves could easily be mistaken
for human.
HOBGOBLIN TRAITS In making a half-elf character, consider whether you
Your hobgoblin character has the following racial traits. were born in a Khoravar community, or if your parents
Ability Score I n crease. Your Constitution score in were members of different races. Is your half-elf identity
creases by 2, and your Intelligence score increases by 1. a source of pride, a simple fact of life, or something that
Age. Hobgoblins mature at the same rate as humans has been difficult for you?
and have lifespans similar in length to theirs.
V
Alig nment. Hobgoblin society in Eberron is shaped by KHORA A R
the ideal of a strict code of honor and rigid martial disci The culture that has developed among Khorvaire's na
pline. Most hobgoblins are lawful, tending toward harsh tive half-elves places a strong emphasis on hospitality
enforcement of their laws. toward other Khoravar. They don't expect each other to
Size. Your size is Medium. To set your height and put themselves in danger for strangers' sake, but when
weight randomly, start with rolling a size modifier:
possible, half-elves do what they can to help others with
l
Size modifier = 2d 0 information, shelter, and the like. Khoravar communi
Height = 4 feet + 8 inches + your size modifier in inches ties have weekly unity dinners where local news and
Weight in pounds = 1 0 + (2d4 x your size modifier) events are shared; these meals are a great chance to
1
hear about local events and opportunities.
S p eed. Your base walking speed is 30 feet.
CHAPTER 1 I CHARACTER CREATION

