Page 28 - Eberron -Rising from the Last War_Neat
P. 28

O
               Many Khoravar espouse the idea of "the bridge   HALF E    L V  E S   AND D  R AG N  M  A RKS
                                                                      -
             between," the notion that the Khoravar are called to
             facilitate communication and cooperation between   Two dragonmarks appear among half-elf families: the
             members of different cultures or species. Khoravar who   Mark of Detection is found in House Medani and the
             follow this philosophy often become bards, diplomats,   Mark of Storm in House Lyrandar. Both houses were es­
             mediators, or translators. Others are fascinated by their   tablished families among the Khoravar by the time their
             distant connection to the fey and seek to build bridges   dragonmarks appeared, and they remain pillars of the
             between the Material Plane and the Feywild of Thela­  Khoravar's diverse culture. The Khoravar ideal of build­
             nis. These Khoravar often become Greensinger druids   ing bridges supports the work of both houses.
             or warlocks with Archfey patrons.                   With the Mark of Storm, House Lyrandar operates
               Khoravar speak both Common and Elvish, and among   sailing ships and flying vessels, as well as bringing rain
             themselves they often blend these two together. This   to farmlands. House Medani uses the Mark of Detection
             pidgin makes perfect sense to anyone who speaks both   to offer services of personal protection.
             languages, but someone who speaks only one of them
             will miss some words and subtlety of meaning.     H  A LFLIN     G S
               As you create a Khoravar character, you have a wide
             range of options to describe your backstory. The Khora­  ZOMBIES? MINOTAURS? THEY DON'T SCARE  M  E    A BIT.
             var Origin table can provide inspiration for it.   But a howling haljling warrior charging in on a clawf o ot
                                                               rap tor? Most terrifying thing I've ever seen.
             K H O R A VAR  R I G I N                                         -Sir Danton ir'Lain, Brelish knight
                        O
              dlO  Origin
                   You're the linchpin of a Khoravar community in a ma­  The halflings of Eberron originate from eastern Khor­
                   jor city, hosting unity meals and maintaining connec­  vaire, and many nomadic tribes of halflings still travel
                                    i
                   tions with every half-elf  n   the city.    the Talenta Plains. The appearance of dragonmarks
               2   You grew  up  in  a small town dominated by humans.   among the halflings spurred their slow migration across
                                                               Khorvaire, spreading their services of healing and hos­
                   You didn't know any other half-elves, and you did your
                                                               pitality along with the migration of the earliest humans
                   best to fit in.
                                                               across the continent. Now they are found in every part of
               3   You lived i n   the  Eldeen Reaches as  part of a small
                                                               Khorvaire, putting their distinctive talents to use.
                   Khoravar community, trying to be a bridge between   Lightfoot halflings are the more widespread halfling
                   the human farmers in the east and the druids and   subrace, especially in the Talenta Plains, but stout hal­
                           i
                   wilder folk  n   the west.                  flings are found within nearly every halfling community.
               4   Your small Khoravar community has only survived in
                   the slums of Sharn through the close, fa m  i ly-like sup­  TALENTA HALFLINGS
                   port you show each other.                   The halflings who migrated across Khorvaire in the
               5   You're part of a community in Thrane whose devotion   company of humans ended up looking very human in
                   to the Silver Flame has led you to extend your unity   dress, manners, and customs. Their cousins who re­
                   meals to non-Khoravar.                      main in the Talenta Plains could hardly appear more dif­
                                                               ferent. In their homeland, halflings are nomads who ride
               6   Your Khoravar community is  the  crew of a  Lhazaar
                                                               domesticated dinosaurs across the wide plains. Those
                   ship.                                       few Talenta halflings who journey across Khorvaire are
               7   You're part of a tiny Khoravar community in  Karrnath
                                                               visibly out of place, both attracting curious stares and
                   that's fascinated with death and the practices of your   expressing plenty of curiosity of their own about the
                   Aereni ancestors, transforming your unity meals into   strange ways of Khorvaire's cities and towns.
                   grim celebrations of death.                  As you make a Talenta halfling character, give some
               8   You're part of a tiny community of Khoravar living in   thought to why your character left the open plains. Per­
                   an unexpected place, such as Droaam, Darguun, or   haps you served as a mercenary scout in the Last War,
                   even the Demon Wastes. Your people strive to find   and you've remained with the comrades you met in the
                                                               conflict. Maybe your tribe was wiped out by a foreign
                   common ground with the native population.
                                                               enemy, spurring you to travel the wider world in search
               9   You are associated with House Lyrandar or H o use
                                                               of information and revenge. You might be guided by the
                   Medani, but you're more interested in the role the
                                                               spirits, who send you whispers and visions that lead you
                   house plays in supporting Khoravar communities   on your adventures. You could be an official envoy of
                   than in the work of its guilds.            your tribe seeking allies in the world, or simply sent to
               10   You ride with the Valenar, hoping one day to prove   learn more about the lands beyond the plains.
                                                                                  '
                   that you are worthy of taking on a  patron  ancestor.   Also, consider your relationship to the dinosaurs that
                                                              play a central role in the life of the Talenta halfiings.
                                                               You might flavor your spells and class features as dino­
                                                               saur-related: you could have a clawfoot companion, take
                                                               on a fastieth form, name your combat styles and maneu­
                                                              vers after dinosaur attacks, or take inspiration from a


                                                                                CHAPTER 1  I  CHARACTER  CREATION
                                                                                                                 2 7
   23   24   25   26   27   28   29   30   31   32   33