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Any creature with the Mark of Scribing can use an ac­  SPELLSHARD
            tion to touch the invisible writing, making it visible to all.   W o ndrous item, common
              If you use the pen to write on a creature that isn't a   This polished Eberron dragonshard fits in the hand and
            construct, the writing fades after 7 days.
                                                              stores information similar to a book. The shard can
            SHIFTWEAVE                                        hold the equivalent of one book that's no more than 320
            W o ndrous item, common                           pages long. A shard can be created blank or already
                                                              filled with information. When the shard is created, the
            When a suit of shiftweave is created, up to five different   creator can set a passphrase that must be spoken to ac­
            outfits can be embedded into the cloth. While wearing   cess the information stored within.
            the clothing, you can speak its command word as a bo­  While holding the shard, you can use an action to
            nus action to transform your outfit into your choice of   open your mind to the shard, seeing its content in your
            one of the other designs contained within it. Regardless   mind. On subsequent rounds, reading the text or scrib­
            of its appearance, the outfit can't be anything but cloth­  ing new text on blank "pages" in the shard requires
            ing. Although it can duplicate the look of other magical   concentration (as if concentrating on a spell) and takes
            clothing, it doesn't gain their magical properties.   the same amount of time it takes you to read and write
                                                              normally. Thinking of a particular phrase or topic draws
            SPEAKING STONE                                    you to the first section in the shard that addresses it.
            W o ndrous item, very rare
                                                                A wizard can use a spellshard as a spellbook, with
            The key to long-distance, virtually instantaneous com­  the usual cost in gold and time to "scribe" a spell into
            munication across Khorvaire is House Sivis's network   the shard.
            of message stations. Each station contains at least one
            speaking stone, which is carved from a Siberys dragon­  VENTILATING LUNGS
            shard and inscribed with arcane symbols that uniquely   W o ndrous item, rare (r equires attunement)
            identify it. If you're a gnome with the Mark of Scribing,   These metallic nodules were created in response to the
            you can touch the stone and use an action to cast the   poisonous gases used on the battlefields of the Last War.
            sending spell from it. The target is any other speaking   When you attune to these lungs, they replace the lungs
            stone whose location or unique sequence of symbols   in your chest, which disappear. The lungs allow you to
            you know. A creature within 5 feet of the stone hears the   breathe normally, even in an antimagic field, and their
            message as if they were the target.               breathing function can't be suppressed by magic.
              In a Sivis message station, a gnome is always on duty   Outside an antimagic field or any other effect that
            by the speaking stone, listening for messages that might   suppresses magic, these lungs allow you to breathe
            come in and transcribing them for delivery to their in­  normally in any environment (including a vacuum), and
            tended recipients.                                you have advantage on saving throws against harm-
                                                              ful gases such as those created by a cloudkill spell,
                                                              a stinking cloud spell, inhaled poisons, and gaseous
                                                              breath weapons .
               •
                                                               As an action, you can use these lungs to exhale a gust
                                                              of wind, as if you had cast the gust of wind spell (spell
                                                              save DC 15) with no components. This property of the
                                                              lungs can't be used again until the next dawn.
                                                               If your attunement to the lungs ends, your original
                                                              lungs reappear.

                                                              W A ND SHEATH
                                                              W o ndrous item, common (r equires attunement b y  a war­
                                                              forged)
                                                              A w a nd sheath clamps onto your arm and imparts the
                                                              following benefits:
                                                               The w a nd sheath can't be removed from you while
                                                               you're attuned to it.
                                                              •  You can insert a wand into the sheath as an action.
                                                               The sheath can hold only one wand at a time .
                                                              •  You can retract or extend a wand from the sheath as a
                                                               bonus action. While the wand is extended, you can use
                                                               it as if you were holding it, but your hand remains free.
                                                               If a sheathed wand requires attunement, you must
                                                              attune to the wand before you can use it. However, the
                                                              wand sheath and the attached wand count as a single
                                                              magic item with regard to the number of magic items
                                                              you can attune to. If you remove the wand from the
                                                              sheath, your attunement to the wand ends.

                                                                                        CHAPTER 5  I TREASURES
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