Page 158 - Hunter the Vigil - Mortal Remains
P. 158

NEW DREAD POWERS


            animal totems for advice and guidance. This Dread Power gives an   Twist Desires (  to              )
            otherwise human-appearing monster the ability to take on a feature   To some, greed is a virtue and lust is an everyday part of
            of a totemic animal spirit. Often, mummies use a Totemic Form to   life. To monsters, however, finding out what makes a mortal
            take on the head of a patron animal like a lion, jackal, or crocodile.   tick allows them to assert control over his psyche. With this
            Some malevolent fairies will take on animal traits as a way to trick   Dread Power, the monster shifts a victim’s weaknesses and char-
            humans into believing they were cursed. Totemic Form affords a cer-  acter flaws to one of his own choosing. Some demons will alter
            tain supernatural majesty and is near impossible to hurt.  a victim’s Vice to suit her particular desires. Others will use this
               Cost: 1 Willpower                               Power to effect a mortal on a base level. Many mummies will
               Action: Instant                                 use this gift to build like-minded cults of personality. Regard-
               Dice Pool: None; this Dread Power is not rolled  less the reason, knowing a victim’s Vice and shaping it to a
               Effect: When purchasing this Dread Power, choose the de-  monster’s desires is an invaluable tool.
            sired animal trait. Each instance of the power allows for only one   Cost: 1 or 5 Willpower (see below)
            such modification; further purchases allow for other changes.   Action: Instant and Resisted
            The modification must be tied to an Attribute. While changed,   Dice Pool: Manipulation + Persuasion + Twist Desires –
            any rolls with the chosen Attribute gain 8-again. The changed   Victim’s Resolve
            body part has an armor rating equal to the dots in this Dread   Effect: Twist Desires allows the monster to choose a new
            Power, as it stands as an icon of the monster’s spiritual identity.   Vice for the victim. If she invests a single point of Willpower,
            Onlookers, who have Composure scores less than the dot rating,   the effect lasts one night per dot of the Dread Power for a maxi-
            must spend a point of Willpower in order to attack the monster.   mum of five. If the monster invests five points of Willpower, it
                       Transmutation (  to                  )  lasts one week per dot of Twist Desires. Thus, if she has three
                                                               dots and spends five Willpower, the effect lasts for three weeks.
               For centuries, mortals have attempted to change lead into
            gold. This Dread Power allows the monster to do just that, by   When the effect does take hold, the victim’s player may
            changing one physical substance into another. The monster’s   take a Beat to make the change permanent.
            creativity and the object’s size and availability are the only limits   Roll Results
            as to how the inorganic matter may be altered. From water into   Dramatic Failure: The monster fails to change the target’s
            wine, or copper coins into silver, the monster is able to shift   Vice. As a result, the would-be victim now has a new Virtue:
            the chemical and structural properties of the substance into   destroying the monster. This effect lasts as long as the monster
            something completely different.                    lives.
               Cost: 1Willpower                                    Failure: The monster fails to change the Vice.
               Action: Instant                                     Success: The monster succeeds in changing the victim’s
               Dice Pool: Intelligence + Occult + Transmutation  Vice. For one Willpower, the change lasts one night per dot of
               Effect: This Dread Power transforms  one inorganic sub-  Twist Desires. For five Willpower, it lasts a week per dot.
            stance into another. The monster can affect and create substanc-  Exceptional Success: As above. However, the victim can
            es with a Size and Availability (see The God-Machine Chronicle,   make the one Willpower effect permanent for a Beat. With the
            p. 232) no greater than her Transmutation dots. Though it only   five Willpower effect, the victim can also choose to allow the
            affects inorganic substances, err on the side of allowance. Objects   monster to change her Virtue for a second Beat.
            that are long since dead, like a bone shard or piece of driftwood,   Uncanny Reflexes (  to         )
            should count as inorganic for the purposes of this power.   Well-timed bullets miss their mark. Attackers punch thin
               As a rule of  thumb,  most commonly-found  substances   air where a monster once stood. With this Dread Power, a mon-
            like water, rocks, or soil should be one dot Availability. Two   ster’s reflexes are honed to a frightening degree. Her aim is per-
            dots reflect most industrially-processed  substances,  high  end   fect, her balance impeccable. Uncanny Reflexes may be caused
            manufactured alloys are three dot, and gold and other precious   by pure physical acumen, a supernatural degree of spatial aware-
            metals are often four dots. Diamond, alongside other high-or-  ness, or even a decelerated perception of time. Whatever the
            controlled  cost substances,  are  five  dots when attempting to   reason, a monster who’s fast on her feet and can dodge incom-
            transmute anything but the tiniest quantities.     ing attacks is a formidable foe.
               Roll Results                                        Cost: 3 Willpower
               Dramatic Failure: The object not only remains the same,   Action: Reflexive
            but the monster’s body partly transforms into the desired sub-  Dice Pool: None; this Dread Power is not rolled
            stance. This causes 3 lethal damage to the monster.    Effect: Once activated, the monster can count a number
               Failure: The substance does not change.         of Dexterity-based actions equal to her Uncanny Reflexes dots
               Success: The object changes composition from one inor-  as rote actions (reroll all failed dice). An additional point of
            ganic material to another.                         Willpower allows one of these uses to be decided after rolling
               Exceptional Success: The object changes to a perfect el-  the dice.
            emental example of the target substance. Add +2 to its Durabil-
            ity and Structure (if relevant), and +1 to its Availability value.




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