Page 101 - Chronicles of Darkness
P. 101

Equipment                                        the reverend’s wife at all. Something else took her place. As you
                                                                  learn more (and wish you hadn’t), you discover that whatever
                                                                  the monster is, it sends and receives radio signals. You guess
                    Equipment, tools, and technology help to solve problems.
                 Having the right tool for the job can mean the difference   monsters can upgrade to the twenty-first century, too. You think
                                                                  maybe you can expose it to the congregation if you overload its
                 between life and death, or, in the Chronicles of Darkness,   receiver with interference. All you have to do is modify that old
                 the difference between life and a fate worse than death. This   walkie talkie set your dad has in his garage. And pray.
                 list is not all inclusive, but features many of the tools that
                    Equipment is divided up by the Skills with which they typi- Equipment Types
                 characters in the might have at their disposal.
                 cally assist. Mental Equipment typically assists with Mental   While many characters can gain access to equipment of
                 Skills, for example. Additionally, Supernatural Equipment   all kinds through purchase, borrowing, blackmail, or theft,
                 deals with the paranormal, and may not be suitable for every   some prefer (or are forced) to make it themselves. In this
                 chronicle. Lastly, Bygones are items that characters cannot   context, the word “equipment” refers not only to physical
                 procure easily or recreate. They’re unique items that deal   objects like weapons and tools, but also anything else that
                 with the otherworldly.                           can be created by a character to help him out with an action
                    See p. 268, in Appendix One, for equipment and service   he wants to take. If it would offer a bonus to an action, or
                 listings.                                        would make actions possible that were previously not, it can
                 Availability                                     likely be considered “equipment.”
                                                                     Five types of equipment can be built:
                 and Procurement                                   • Physical Objects: The most common type of equip-
                                                                      ment. Most of the items found in the Appendix (p.
                    The dot cost of a piece of equipment reflects directly on   268) are physical objects, as are weapons and armor.
                 the Resources cost if your character wishes to purchase it (or   Creative works also fall into this category.
                 the cost of components, for some things). It also reflects the
                 level of Allies or other Social Merit required to find the item,   •  Organizations: A small group of people assembled to
                 and the Skill level required to procure it with a single dice roll.   address a particular need. A small cult and a cadre of
                 For example, if a Party Invitation has Cost •••, a character   bodyguards are good examples. Organizations built
                 with Larceny •• should not be able to find and steal the item   as equipment usually disband after one game session
                 without a dice roll, but a character with Politics •••• might   unless the player purchases them as Merits afterward.
                 be able to get one by virtue of saying the right words to the   •  Repositories: Any collection of research materials and
                 right organization. If your character wishes to obtain higher   knowledge sources. A library of books, a database, and
                 Availability items with their Skills, it requires a deeper effort.
                                                                      an assortment of security footage all count. A character
                 Size, Durability,                                    doesn’t need to build a repository to benefit from an
                                                                      already-existing source; this only reflects the activity
                 and Structure                                        of gathering materials for repeated future use. If the
                                                                      player purchases the Library Merit for a repository she
                    These are guidelines that represent common, standard   built, the Merit stacks with the equipment bonus, to
                 examples of the items in question. For most items, characters   a maximum bonus of five dice.
                 could procure better examples, at a higher Availability rating.
                                                                   •  Plans: Characters can “build” a plan to orchestrate
                 Dice Bonuses                                         a complex encounter with a specific goal involving
                                                                      multiple people, like a heist, a raid, or a rescue. If
                    Most equipment offers a bonus to dice rolls pertaining to   successful, this piece of “equipment” grants its bonus
                 its use. Multiple items can influence a given roll, but a roll   to everyone involved, but winks out of existence as
                 should not receive more than a +5 bonus.             soon as the plan definitively succeeds or fails. The
                 Game Effect                                          Storyteller shouldn’t force the players to come up with
                                                                      every little detail of the plan —abstraction is what the
                                                                      dice are for — though if the players are gung ho about
                    A character with the item can use these Effects. Any   the particulars, that’s fine too.
                 restrictions, costs, or parameters are listed individually.
                                                                   •  Mystical Equipment: Anything that carries minor
                 Building Equipment                                   supernatural potency, such as a circle of protection
                                                                      using salt and bone, a protective amulet, or a werewolf
                                                                      trap made of silver, counts as mystical equipment. For
                    The reverend’s wife isn’t what she seems. She claims to have   more rules about using a spirit’s bane in wards and
                 been saved by a miracle, but you know better. You know she isn’t
                                                                      other rituals, see p. 138.
      100
               infernal engines -dramatic systems
   96   97   98   99   100   101   102   103   104   105   106