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at a child’s birthday party. Seven people had their faces chewed   Mental Skills: Academics 2, Computers 2,
            off by a supposed “birthday clown” over the course of three   Medicine 2, Occult 2, Politics 2, Science 2
            hours. The survivors (including Leticia Brown, now 70 years   Physical Skills: Athletics 10, Stealth 5,
            old and the birthday girl) later claimed to have no knowledge   Weaponry 3
            of anyone hiring a clown for the party. Similar stories about   Social Skills: Empathy 2, Intimidation 3,
            a “Ghastly Man” and a “spindle-legged brute” go back to   Subterfuge 10
            Renaissance Venice, and Roman journals held in private col-  Merits: Cheap Shot ••, Choke Hold, Fast-Talking
            lections describe a thing that haunted the Forum Romanum   •••, Fighting Finesse (Knives), Striking Looks ••
            and tore the faces from drunken revelers at Saturnalia.
               Records are rather less clear about why the creature eats   Potency: 8
            faces and wears them as its own. It never seems to keep a   Willpower: 17
            particular face for more than an hour or two, and never seems   Virtue: Playful
            to do anything with its stolen identities except to choose, ap-
            proach, and torment its next victim. Perhaps it can’t retain an   Vice: Capricious
            identity for very long and it’s searching for the one perfect face   Aspirations: To chew off peoples’ faces, to ter-
            that will fit it. Or maybe it’s just a creature of chaos, reveling   rify them by revealing itself at the worst possible
            in the bloodshed and fear it leaves in its wake.   moment.
               Description: Once it’s stolen someone’s face, Nibbles the   Initiative: 11
            Clown is able to mimic that person precisely for a short time —   Defense: 16
            usually a scene or two. At that point (or earlier if someone has seen   Speed: 30
            through the ruse), Nibbles unfolds its body, peels off the stolen
            face, and reveals its true form. Nibbles stands nearly nine feet tall,   Health: 10
            though most of that is in its long, spindly, stiltlike legs. It appears   Weapons/Attacks:
            variously garbed as a classical opera clown in the style of Pagliacci, a
            modern “tramp” clown, or in an exaggerated, clownish caricature   Type  Damage  Range  Dice Pool
            of whatever its last victim was wearing. Its movement is broad and   Gnawing   2L  Melee  4
            stumbling, almost drunken, but for all that it’s fast and nimble.  Teeth
               Nibbles’ real face is a ghastly example of the uncanny   Skinning   1L  Melee   11
            valley effect: almost perfectly human, but just subtly off.   Knife
            Its skin is a little too pale, its lips a little too wide and red,   Dread Powers: Chameleon Horror, Jump Scare,
            its nose just too bulbous to be natural. Its voice is a shrill,   Natural Weapons ••, Reality Stutter, Surprise
            high-pitched shriek, like an industrial-scale buzzsaw, and it’s   Entrance
            fond of rhyming its statements to nicknames. (“See you soon,
               Storytelling Hints: If there’s one thing scarier than a  Pretty, Pretty Princess
            June,” “You’re dead, Fred,” etc.)
            psychotic monster clown, it’s a psychotic monster clown that   <Childlike giggling and the sound of a music box.>
            can be anyone at any time. Nibbles is a Horror best deployed   Background: The problem with cautionary tales
            in stories where paranoia, secrecy, and mistrust reign. While   about monsters is that, eventually, people get the message.
            you can run a game featuring Nibbles the Clown as a perfectly   Thousands of years ago, sailors were enticed by beautiful fig-
            standard Chronicles of Darkness story, consider going outside   ures sunning themselves and singing on rocky islands. When
            the game system for ways to build tension. Maybe between   they sailed in closer, hoping for an amorous liaison, their
            scenes of normal gameplay, have the troupe play a round of   ships would be dashed upon the rocks and the sirens would
            Werewolf (that’s the party game also sometimes called Mafia,   feast. But the story got around, sailors started blocking their
            not Werewolf: The Forsaken) in which one character is   ears with beeswax, and the sirens were out of a food source.
            secretly killed and replaced by Nibbles “off screen.” (Perhaps   These days, not only is everyone suspicious of a perfectly
            sometimes Nibbles doesn’t replace anyone at all, but lurks   beautiful stranger sunning on a rocky islet, modern shipping
            off screen to attack when the dramatic tension hits its peak.)   lanes don’t hug the coast like the old triremes did, and GPS
            During the scene, characters can then try to figure out who,   navigation systems and sonar mapping make it much harder
            if anyone, has been replaced, and how to deal with that.  to lure ships onto the rocks. Many of the sirens of old died
                                                             out or faded into legend. Some, like the being known as
              Mental Attributes: Intelligence 6, Wits 6,     Pretty, Pretty Princess, adapted. The cynical modern world
              Resolve 6                                      may be leery of the traditional image of a siren, but just about
              Physical Attributes: Strength 4, Dexterity 8,   anyone will respond to a child in danger.
              Stamina 4                                        Description: The Pretty, Pretty Princess resembles a cheru-
              Social Attributes: Presence 5, Manipulation 10,   bic little girl, about six or seven years old, with a mop of curly
              Composure 3                                    black hair and vaguely Mediterranean features — she might

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