Page 286 - Chronicles of Darkness
P. 286

Effect: The character can’t take any actions until the Tilt
                             INSANE                          is resolved. He can apply Defense to incoming attacks, and
                                                             if he takes any damage from an attack, he’s knocked free of
                                                             whatever fogged his brain.
            Personal                                           Causing the Tilt: Several supernatural powers can leave
               Description: The character suffers from a panic attack,   their victim in a trance-like state of heightened emotion,
            sudden imbalance, or a full-on psychotic break. Her pulse   whether a vampire’s mind-affecting tricks, or the pants-
            races, her mind cannot focus on what she wants. The world’s   shitting terror of witnessing a werewolf take on an inhuman
            an unstable place, and she’s unable to keep her balance.  form. A truly heroic amount of alcohol or a hallucinogenic
               Effect: Someone suffering a psychotic break isn’t the sort   drug might have similar effects; administering such a drug is
            of person to go down without a fight. Her stated intent might   a Dexterity + Weaponry attack, which suffers a -1 modifier
            be irrational or just plain impossible, and she might have fewer   for the improvised weapon.
            ethical problems with using extreme violence to get what she   Ending the Tilt: The Tilt wears off at the end of the scene.
            wants. The character gains a +1 bonus to all combat rolls, but   The victim can spend a point of Willpower before then to
            takes actions after everyone else (if two characters suffer from the   act normally for one turn. A successful attack will also end
            Insane Tilt, both act after everyone else but compare Initiative   the Tilt. If a character has been knocked insensible by drugs,
            as normal). A character suffering from this Tilt cannot spend   then when this Tilt ends it is replaced with the Drugged Tilt.
            Willpower in combat, and suffers a -3 penalty to all Social rolls.
               Causing the Tilt: Faced with extraordinary circumstances,   KNOCKED DOWN
            any character with an appropriate Condition may acquire
            the Insane Tilt. The Storyteller can call for a Resolve +
            Composure roll to resist a general anxiety that gnaws at the  Personal
            character’s mind; if the character fails, he gains the Tilt. If   Description: Something knocks the character to the
            the character witnesses something truly horrific — a daughter   floor, either toppling her with a powerful blow to the chest
            watches her father walk to the end of the garden and shoot   or taking one of her legs out from under her.
            himself in the head, smiling all the while; a man stumbles   Effect: The character is knocked off her feet. If she hasn’t
            into the wrong office at work and sees his coworkers feasting   already acted this turn, she loses her action. Once she’s on
            on the intern’s organs; a solder sees her unit gunned down   the ground, a character is considered prone. The character
            by a sniper while she can do nothing — the Storyteller can   can still apply Defense against incoming attacks, and can
            rule that the Tilt is unavoidable.               attempt to attack from the ground at a -2 penalty.
               A character can work to inspire another character’s mad-  Causing the Tilt: A melee weapon with a damage modi-
            ness in order to cause this Tilt. She could orchestrate events   fier of +2 or greater, or a firearm with a damage modifier of
            that she hopes will provoke a psychotic break, but that’s   +3 or more can be used to knock a character down with the
            amateur hour. A professional swaps out her victim’s meds,   force of the blow. Alternatively, a melee weapon or unarmed
            giving stimulants just as his bipolar cycle ticks into mania, or   attack can knock an opponent down with a targeted attack
            dosing a paranoid schizophrenic with hallucinogenic drugs.  against the legs (-2 modifier). The attacker declares that he
               Some supernatural creatures possess mind-affecting pow-  wants to knock his opponent down, and halves the total
            ers that can apply this Tilt, even to characters who do not   damage done (rounding down). On a successful attack, the
            have an appropriate Condition.                   target is knocked down.
               Ending the Tilt: The specific effects of this Tilt don’t   Ending the Tilt: The easiest way to end this Tilt is to
            normally last beyond the end of the scene. A character can   stand up, which takes an action. A character who hasn’t
            try to force her mind to a state of balance, but it’s not easy.   yet acted can make a Dexterity + Athletics roll, minus any
            She must sit and focus on blocking out the craziness. She rolls   weapon modifier, instead of her normal action. If successful,
            Resolve + Composure as an instant action, contested by a dice   she avoids the effects of this Tilt altogether. On a failure, she
            pool of (10 - her Willpower). She can’t take any other actions   falls over and the Tilt applies as normal.
            that turn, and doesn’t apply Defense against any attacks.
                                                                         LEG WRACK
                         INSENSATE

                                                             Personal
            Personal                                           Description: Your leg feels like it’s going to snap clean off
               Description: The character shuts down, either due to   whenever you move; when you stop moving you feel a burning
            extreme fear or sudden pleasure. He may huddle in a corner,   numbness that encourages you to avoid action.
            cringe away from sudden noises, or stare into space as waves   Effect: If your leg is broken, sprained, or dislocated,
            of pleasure lap over him.                        halve your Speed and suffer a -2 penalty on Physical rolls
                                                             that require movement (and Defense). If both of your legs are

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                                                                                                      Tilts
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