Page 78 - Chronicles of Darkness
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the investigation is a means to an end. Maybe the players’
                                                             characters need to stop a monster menacing the community.
                       Experience Costs                      Maybe they’re trying to uncover a mystical cure to a family
                                                             member’s terminal illness. Even when the desired result
              Spend the following amounts of Experiences to   is simply uncovering the truth, Clues help the characters
              improve your character.
                                                             establish and qualify the truth, which may mean the differ-
              Attribute: 4 Experiences per dot               ence between being locked away for claiming the fantastical,
              Merit: 1 Experience per dot                    and having hard data which can save lives and change fates.
              Skill Specialty: 1 Experience                  Two Essential
              Skill: 2 Experiences per dot                   Rules of Investigation
              Integrity: 2 Experiences per dot
                                                               These two rules are important for maintaining the integ-
                                                             rity of investigations in your chronicle.
                                                             No Hard Answers
            Investigation                                      Don’t settle on hard answers up front. As Storyteller,

                                                             don’t devote too much energy to coming up with all the po-
               The Chronicles of Darkness are tales of mystery, and pro-  tential Clues and answers ahead of time. This could put you
            tagonists are driven to uncover them. For a casual, momentary  in a position where you’re railroading the players, and forcing
            investigation that shouldn’t play a deep role in the story, you  them to go along with your plans. Or worse, they could get
            can use a single dice roll to represent the effort. However, in-  frustrated as the puzzle pieces aren’t coming together in a way
            vestigations can become the foundation for extended scenes,  they expect. Improvisation is your best tool in investigation.
            for stories, and even for entire chronicles. This system allows  Let the players have some say in the Clues they establish,
            for more depth than the standard dice mechanics.   and work with them to bring together the results in a way
               At its core, this system is about uncovering and accumu-  that makes sense for everyone. This will give them an invest-
            lating Clues, which serve to benefit later actions. Usually,  ment in the story, and will take some responsibility off your
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                                                                                         Investigation
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