Page 166 - Serpent Kingdoms
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PRESTIGE CLASSES


                     8th level, fi ve at 9th level, and six at 10th level). The summoned  lesser races and use them to dominate whole communities. Naga
                     serpents are all the same kind. This ability otherwise functions   overlords tend to be extremely vain, power-hungry, and obsessed
                     like a summon nature’s ally spell.                with negating any threats to their safety and comfort. Many
                       Viper  Swarm (Sp): Once per day, a 7th-level or higher   even exhibit powerful god complexes.
                     master of vipers can summon a viper swarm (see Fiend Folio  Most naga overlords are banelar nagas, dark nagas, ha-na-
                     page 172) that moves as he directs. Use of this ability instantly   gas, or spirit nagas, although rare evil representatives of other
                     ends any ward serpents, charm serpent, or summon serpents abili-  naga types are not unknown. Banelar overlords typically have
                     ties that the character may have active.          levels in mystic theurge, while dark nagas, ha-nagas, and spirit
                       Great Serpent (Su): At 8th level, a master of vipers gains the   nagas that become naga overlords usually are power-
                     chameleon power and scent abilities of a yuan-ti halfblood if he   ful  sorcerers.
                     did not already have them. Furthermore, his alternate form       Hit Die: d8.
                     ability is no longer limited to the shapes of vipers. He can
                     now take the form of any Huge or smaller serpent that he       Requirements
                     has seen before.
                       Swarm  Shape  (Su):  When the master  of                    To qualify to become a naga overlord, a charac-
                     vipers reaches 9th level, his  alternate form                   ter must fulfi ll all of the following criteria.
                     ability expands to allow the form of a vi-                         Race: Naga.
                     per swarm (see Fiend Folio page 172).                              Alignment: Any evil.
                     This ability enables the master of                                 Skills: Bluff 4 ranks, Diplomacy 4 ranks,
                     vipers to move through tiny holes                                  Intimidate 4 ranks, Sense Motive 4
                     where a foe cannot follow, as well                                 ranks.
                     as attack as a swarm.                                              timidate), Spell Focus (enchantment).
                                                                                         Feats: Extend Spell, Skill Focus (In-
                   Illustration by Thomas Baxa  pers can use a limited form              person as a spell.
                       Translocate  Serpent (Sp):
                     At 10th level, a master of vi-
                                                                                          Spellcasting:  Able  to  cast  dominate
                     of teleportation either  to
                                                                                         Class Skills
                     move a Medium or smaller
                     serpent to a desired location,
                     or to move himself to any
                                                                                         The  naga  overlord’s  class  skills  (and
                     spot within 5 feet of a ser-
                                                                                         the key ability for each skill) are Bluff
                     pent or the physical remains                                      (Cha), Concentration (Con), Diplomacy
                     of one. This ability otherwise                                    (Cha),  Disguise  (Cha),  Intimidate  (Cha),
                     functions  like  the  dimension                                   Knowledge  (all  skills  taken  individually)
                     door spell.                                                      (Int), Listen (Wis), Perform (Cha), Sense
                                                          A naga overlord
                                                                                      Motive (Wis), Speak Language (None),
                     Naga Overlord                                                  Spellcraft (Int), Spot (Wis), and Use Magic
                                                                       Device (Cha). See Chapter 4 of the Player’s Handbook for skill
                     Naga  overlords  are  evil  masterminds  who  operate  in  secret,   descriptions.
                     usually behind cults of devoted followers. They seek to enslave   Skill Points at Each Level: 2 + Int modifi er.


                     TABLE 12-5: THE NAGA OVERLORD
                     Class  Base       Fort   Ref  Will
                     Level  Attack Bonus Save  Save  Save  Special                 Spells per Day/Spells Known
                     1st    +0         +0     +0   +2      Enslave 1/day           +1 level of existing arcane spellcasting class
                     2nd    +1         +0     +0   +3      Augment followers I     +1 level of existing arcane spellcasting class
                     3rd    +2         +1     +1   +3      Tap slave 1/day         +1 level of existing arcane spellcasting class
                     4th    +3         +1     +1   +4      Enslave 2/day           +1 level of existing arcane spellcasting class
                     5th    +3         +1     +1   +4      Augment followers II    +1 level of existing arcane spellcasting class
                     6th    +4         +2     +2   +5      Tap slave 2/day         +1 level of existing arcane spellcasting class
                     7th    +5         +2     +2   +5      Enslave 3/day           +1 level of existing arcane spellcasting class
                     8th    +6         +2     +2   +6      Augment followers III   +1 level of existing arcane spellcasting class
                     9th    +6         +3     +3   +6      Tap slave 3/day         +1 level of existing arcane spellcasting class
                     10th   +7         +3     +3   +7      Enslave monster         +1 level of existing arcane spellcasting class


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             620_96566_SerpentKi144-167.indd   165                                                              5/13/04, 7:52:39 AM
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