Page 170 - Serpent Kingdoms
P. 170

ADVENTURES


                       The only creatures still inhabiting these tunnels are harmless   1B. LEFT TUNNEL
                     spiders no larger than a human fi ngernail.        The leftmost door opens into a long, dark, stone-lined tunnel
                       Traps:  The  corridor  walls  are  lined  with  2-inch-diameter   that is similar at fi rst glance to the other two, though it is
                     holes, one every 10 feet, at varying heights off the fl oor (six-  cleaner.  Read  or  paraphrase  the  following  aloud  when  the
                     teen per tunnel). These openings are hidden by cobwebs and   characters look inside.
                     dangling threads of mold that, if burned, shrivels and gives off
                     wall-clinging, concealing smoke. Whenever a creature in contact   The door on the left opens into a dark, stone-lined tunnel
                     with the fl oor moves past one, a poisoned arrow springs forth.   that immediately turns sharply left. The walls are smooth
                     Each of these holes contains a spring mechanism that resets   and well maintained.
                     with a distinct click when an arrow is thrust into it.
                       Poisoned Arrow Traps: CR 1; mechanical; location trigger;   This 10-foot-by-10-foot passage is free of cobwebs and mold.
                     manual reset; Atk +12 ranged (1d6 plus poison, arrow); poison   After the turn, it becomes a steep stone staircase that descends
                     (Huge viper venom, DC 14 Fort save resists, 1d6 Con/1d6 Con);   70 feet. Read or paraphrase the following aloud if the PCs de-
                     Search DC 21; Disable Device DC 20. Market Price: 1,600 gp.  scend the stairs.
                       At the end of each tunnel, the yuan-ti have placed an ad-
                     ditional trap. An unlocked treasure chest fi res eight poisoned   The staircase ends in a 10-foot-square, empty stone room
                     arrows in a cone-shaped arrangement when opened.    with a single closed stone door (8 feet wide and 12 feet
                       Poisoned  Arrow  Chest  Trap: CR  5; mechanical; location   high) directly ahead. The wriggling outline of a snake in
                     trigger; manual reset; Atk +12 ranged (8d6 plus poison, arrow);   a caduceus pose has been skillfully scratched into the door.
                     multiple targets (all within 10 ft. of chest); poison (Huge viper   The walls and fl oor are clean.
                     venom, DC 14 Fort save resists, 1d6 Con/1d6 Con); Search DC
                     21; Disable Device DC 20. Market Price: 8,000 gp.  Both side walls of this chamber can be swung out like huge
                       Treasure: Each chest contains four stone pendants carved   doors to reveal other areas if certain combinations of widely
                     with wriggling serpents, but these are merely adornments with   separated stones are depressed simultaneously (Search DC 30
                     no powers. The lizardfolk and yuan-ti do not hesitate to attack   to discover the unlatching combinations). The wall on the left
                     anyone wearing or displaying one, since they know the items   opens into the lizardfolk lair in area 3, and the one on the right
                     come from a trap.




                                                                                       Black Viper Altar
                                                    Ledge groove
                                                       begins.                                                Key
                                         3                                                                Pillar
                                                                                                         Rubble
                                                 2 2 2
                                                                                                      False Door
                                                                     5
                                                                                                    Serpent Statue
                                                                                                          Altar
                                                   Downown
                                                   D Down
                                                                                                          Chest
                                                                                                        Pit Trap
                                                                                                      Secret Door
                                            B
                                   1
                                            A                          4
                                 Down
                                            A                        Passage from here on is a mirror image
                                                                     of the adjacent southernmost passage.





                                                                                                    One Square = 10 Feet


                                                                    169








             620_96566_SerpentKi168-192.indd   169                                                              5/13/04, 7:56:19 AM
   165   166   167   168   169   170   171   172   173   174   175