Page 168 - Serpent Kingdoms
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PRESTIGE CLASSES
Weapon and Armor Profi ciency: Serpent slayers gain no individual can be distinguished only if the serpent slayer has
profi ciency with any weapon, armor, or shield. Armor check previously touched her. This ability is usable twice per day at
penalties for armor heavier than leather apply to the skills 4th level, and one additional time per day for every two serpent
Balance, Climb, Escape Artist, Hide, Jump, Move Silently, slayer levels thereafter (three times per day at 6th level, four
Sleight of Hand, and Tumble, and double the normal armor times per day at 8th level, and fi ve times per day at 10th level.
check penalty applies to Swim checks. Neutralize Poison (Sp): At 5th level, a serpent slayer can use
Spells per Day/Spells Known: When a new serpent slayer level neutralize poison (caster level equals serpent slayer level) three
is gained, the character gains new spells per day (and spells known, times per day.
if applicable) as if he had also gained a level in whatever spellcasting Ward Serpents (Su): Beginning at 6th level, a serpent slayer
class he had before he added the prestige class. He does not, how- can hold serpents at bay. This abil-
ever, gain any other benefi t a character of that class would have ity functions like a protection from
gained (bonus metamagic or item creation feats, bard or assassin evil spell (caster level equals serpent
abilities, and so on), except for an increased effective level slayer level), except that the defl ec-
of spellcasting. This essentially means that he adds the tion and resistance bonuses apply
level of serpent slayer to the level of whatever oth- to attacks from serpents, and sum-
er spellcasting class he had, then determines moned serpents cannot touch the
spells per day, spells known, and caster serpent slayer. This ability is us-
level accordingly. able once per day at 6th level and
If a character had more one additional time per day for ev-
than one spellcasting class ery two serpent slayer levels gained
before he became a serpent thereafter (twice per day at 8th
Illustration by Kalman Andrasofszky slayer for the purpose of determining pent slayer Strike of the Serpent (Sp): Once per day, an 8th-level serpent
slayer, he must decide to which
level and three times per day at
class he adds each level of serpent
10th level).
Witherscales (Su): At 7th
level, a serpent slayer can deal
spells per day and spells known.
Venomguard (Ex): A serpent slayer gains
2d4 points of damage to any
Scaled One with a melee touch
a +4 bonus on saving throws against the
A serpent slayer
attack.
venom of all Scaled Ones.
Detect Poison (Sp): At 2nd level, a ser-
gains the psionic ability to use detect poison (caster level equals
serpent slayer level) at will.
to augment an attack against any Scaled One. He gains another
daily use of this ability at 10th level.
Poison Immunity (Ex): At 3rd level, a serpent slayer be- slayer can use true strike (caster level equals serpent slayer level)
comes immune to all poisons. Smite Serpent (Su): Once per day, a 9th-level or higher ser-
Locate Serpent (Sp): A 4th-level serpent slayer gains the pent slayer can attempt to smite a Scaled One with one normal
ability to sense Scaled Ones nearby. This ability functions like melee attack. He adds his Charisma bonus (if any) to his attack
the locate creature spell (caster level equals serpent slayer lev- roll and deals one extra point of damage per serpent slayer level.
el), except that it detects only Scaled Ones. The serpent slayer If the serpent slayer accidentally smites a Scaleless One, the
can determine the kind of Scaled One detected, but a specifi c smite has no effect, but the ability is still used up for that day.
TABLE 12–5: THE SERPENT SLAYER
Class Base Fort Ref Will
Level Attack Bonus Save Save Save Special Spells per Day/Spells Known
1st +0 +2 +0 +2 Venomguard +1 level of existing spellcasting class
2nd +1 +3 +0 +3 Detect poison +1 level of existing spellcasting class
3rd +1 +3 +1 +3 Poison immunity +1 level of existing spellcasting class
4th +2 +4 +1 +4 Locate serpent 2/day +1 level of existing spellcasting class
5th +2 +4 +1 +4 Neutralize poison +1 level of existing spellcasting class
6th +3 +5 +2 +5 Locate serpent 3/day, ward serpents 1/day +1 level of existing spellcasting class
7th +3 +5 +2 +5 Witherscales +1 level of existing spellcasting class
8th +4 +6 +2 +6 Locate serpent 4/day,+1 level of existing spellcasting class
strike of the serpent 1/day, ward serpents 2/day
9th +4 +6 +3 +6 Smite serpent +1 level of existing spellcasting class
10th +5 +7 +3 +7 Locate serpent 5/day,+1 level of existing spellcasting class
strike of the serpent 2/day, ward serpents 3/day
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