Page 179 - Player's Handbook
P. 179

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          legendary people, ancient kingdoms, past disputes,  FINDING  A HIDDEN  OB)ECT
          recent wars, and lost civilizations.               When your characler searches for a hidden objecl such as
            Investil1ation. When you look araund for clues and  a secrel doar or a lrap, lhe DM lypically asks you lo make a
          make deductions based on those clues. you make an  Wisdom (Perceplion) check. Such a check can be used lo find
          Intelligence (Investigation) check. Vou might deduce the  hidden delalls or olher informalion and clues lhal you mighl
          location of a hidden object, discern fram the appearance  olherwise overlook.
          of a wound what kind of weapon dealt it, or determine  In mosl cases, you need lo describe where you are looking
          the weakest point in a tunnelthat  could cause itto  in order for lhe DM lo delermine your chance of success. For
                                                             example, a key is hidden benealh a seI of folded clolhes in
          collapse. Poring through ancient scralls in search of  lhe lop drawer of a bureau. Ifyou lell lhe DM lhal you pace
          a hidden fragment of knowledge might also call for an  around lhe room, looking aI lhe walls and fumilure for clues,
          Intelligence (Investigalion) check.                you have no chance of finding lhe key, regardless of your
            Nature. Vour Intelligence (Nature) check measures  Wisdom (Perceplion) check resull. Vou would have lo specify
          your ability to recalllore aboutterrain,  plants and  lhal you were opening lhe drawers or searching lhe bureau in
          animais, the weather. and natural cycles.          order lo have any chance of success.       ,.
            ReJil1ion. Vour Intelligence (Religion) check measures  •••
          your ability to recalllore about deities, rites and prayers,  For example, you mighl try to hear a conversation
          religious hierarchies, holy symbols, and the practices  through a closed door, eavesdrap under an open window,
          of secret cults.                                  or hear monslers moving slealthily in the fores!. Or you
            Other InteJlil1ence Checks. The DM might call for an  might try lo spol lhings that are obscured or easy to
          Intelligence check when you try to accomplish tasks like  miss, whether they are orcs Iying in ambush on a road,
          the following:                                    lhugs hiding in lhe shadows of an alley, or candlelight
            Communicate with a creature without using words  under a closed secret door.
            Estimate the value of a precious item             Survival. The DM might ask you to make a Wisdom
            Pulltogether  a disguise to pass as a city guard  (Survival) check to follow tracks, hunt wild game, guide
            Forge a document                                your group through frazen waslelands, identify signs
            Recalllore about a craft or trade               that owlbears live nearby, predict the weather, or avoid
            Win a game of skill                             quicksand and olher natural hazards.
                                                              Other Wisdom Checks. The DM mighl call for a
          SPELLCASTING   ABILITY                            Wisdom check when you try to accomplish tasks like
          Wizards use Intelligence as their spellcasting ability,  the following:
          which helps determine the saving throw DCs of       Gel a gul feeling about what course of action lo follow
          spells they cas!.                                   Discern whether a seemingly dead or living creature
                                                              is undead
          WISDOM
          Wisdom reflects how attuned you are to the world   SPELLCASTING  ABILITY
          around you and represents perceptiveness  and intuition.  Clerics, druids, and rangers use Wisdom as their
                                                            spellcasting ability, which helps determine the saving
          WISDOM   CHECKS                                    throw DCs of spells they cas!.
          A Wisdom check might reflect an effort to read body
          language, understand someone's feelings, notice things  CHARISMA
          aboutthe environment, or care for an injured person.  Charisma measures your ability to interact effectively
          The Animal Handling, Insight, Medicine, Perception,  with others. It includes such factors as confidence
          and Survival skills reflect aptitude in certa in kinds of  and eloquence, and it can represent a charming or
          Wisdom checks.                                     commanding personality.
            Animal HandJinl1. When there is any question
          whether you can calm down a domesticated animal,   CHARISMA   CHECKS
           keep a mount fram getting spooked, or intuit an animal's  A Charisma check might arise when you lry to influence
           intentions, the DM might call for a Wisdom (Animal  or entertain others, when you try to make an impression
           Handling) check. Vou also make a Wisdom (Animal   or tell a convincing lie, or when you are navigating a
           Handling) check to contrai your mount when you attempt  tricky social situation. The Deception, Intimidation,
          a risky maneuver.                                  Performance, and Persuasion skills reflect aptitude in
            Insil1ht. Vour Wisdom (Insight) check decides whether  certain kinds of Charisma checks.
          you can determine the true intentions of a creature, such  Deception.  Vour Charisma (Deception) check
           as when searching out a lie or predicting someone's  determines whether you can convincingly hide the
           next move. Doing so involves gleaning clues fram body  trulh, eilher verbally or lhrough your actions. This
           language, speech habits, and changes in mannerisms.  deception can encompass everything fram misleading
            Medicine. A Wisdom (Medicine) check lets you try to  others through ambiguity to telling outright lies. Typical
           stabilize a dying companion or diagnose an illness.  situations include trying to fast-talk a guard, con a
            Perception.  Vour Wisdom (Perception) check lets  merchanl, earn money through gambling, pass yourself
          you spot, hear, or otherwise detect the presence of  off in a disguise, dull someone's suspicions with false
           something. It measures your general awareness of  assurances,  or maintain a straight face while telling
          your surroundings  and the keenness ofyour senses.  a blatantlie.


           PART 2 I USING  ABILITY se ORES
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